MG/Development

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Introduction[edit]

For people who would like to work on MegaGlest, the MegaGlest team has tried to work hard to make things as easy for the users as possible. Below is a list of links to try to assist anyone who is interested in helping with development or just to learn for your own enjoyment.

MegaGlest is hosted at GitHub:

Please refer to the topics below for further information.

Accessing GIT[edit]

Compiling[edit]

Installers[edit]

Installers make it easy for people to get the software setup on their computers, so when the MegaGlest team makes a new stable release, they also prepare/build Installers. As of v3.5.1 megaglest's build system support 'make install' style installation on Linux based platforms. The following is an example of how to do this in Ubuntu:

cd mk/linux
mkdir build
cd build
cmake ../../..
make -j 3
sudo make install
megaglest

Testing[edit]

Once a new revision is successfully compiled, newly added features need extensive testing so that a stable and working version is shipped.

Testing the game menu[edit]

If there are problems with the game related to the game menu, edit source/shared_lib/include/platform/sdl/thread.h and uncomment the following line (remove the leading double slash) before recompiling.

//#define DEBUG_MUTEXES

See Also[edit]