Converter

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Converter ( glexemel)
glexemel download at www.glest.org

The converter is needed to create .g3d-files from the xml-files from the exportscript.

Compilation: Attention the current version of this converter still has a bug!! To fix the bug you'll have to add the following lines(if they aren't there) : #pragma pack(push, 1) near of the beginning of the file "g3dv4.h" of glexemel and #pragma pack(pop) before the #endif
 * fix the bug in g3dv4.h ( see below )
 * compile glexemel

Usage:
 * you'll need the binary xml2g(.exe) and the g3d.dtd-file which has to be in the current directory
 * the xml-file you want to convert must be in the current directory
 * execute xml2g  
 * now you'll have a working g3d-file.

If there are errors, your model is white, only parts are visible or it's not animating, it was probably not prepared well before exporting from blender ( see exportscript )