Converter

Converter ( glexemel)
glexemel download at www.glest.org

The converter is needed to create .g3d-files from the xml-files from the exportscript.

Attention the current version of this converter still has a bug!! To fix the bug you'll have to add the following lines(if they aren't there) : #pragma pack(push, 1) near of the beginning of the file "g3dv4.h" of glexemel and #pragma pack(pop) before the #endif

usage (linux):
 * fix the bug in g3dv4.h ( see above )
 * compile glexemel
 * you'll need the binary xml2g and the dtd-file which has to be in the current directory
 * the xml-file to convert must be in the current directory
 * execute xml2g  
 * now you'll have a working g3d-file.

If your model is white, only parts are visible or it's not animating, it was probably not prepared well before exporting from blender ( see exportscript )