3DSMax

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Revision as of 00:54, 18 February 2011 by Hofmic (talk) (Oops, double brace on external link. Bad hof, bad!)
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3DSMax is an alternative method of creating models for Glest. It is the only other 3D modelling program available for Glest with a direct G3D export. However, because of its commercial nature, Blender is the dominant program amongst the Glest community. As well, the 3DSMax exporter is outdated, and only works on version 7 of 3DSMax, not newer versions. As a result, most 3DS Max users will be required to export to a format that Blender can open, such as DirectX or 3DS, then import it into Blender to use as a G3D converter.

Exporter

There is an available to export directly to g3d-format, it is included in the official Glest Tools package. It was used by the original Glest Team, but lack of 3DSMax users in the community have caused it to become outdated to the point of which it does not work on current versions of 3DSMax.

See Also

External Links


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