Animation

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Revision as of 14:18, 26 March 2011 by Hofmic (talk) (moved Wciowanimation to Animation: NPoV)
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Wciow's Animation Tutorial

This Tutorial shows how to use Blender to animated a model.

Get a mesh

Here we use a prepared model that is stored in another blend-file. You can import everything from another blend-file into your current by the append-menu.

File:1-Importing your mesh.jpg

Setting up your mesh

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Rigging

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Suggestion for vertexgroups

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Exporting

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Now you have got an *.xml that stores your animation. In order to turn it into a *.g3d you need the converter Glexempel.