Archive/Glest Advanced Engine

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GAE Icon.pngGlest Advanced Engine (GAE) is a fork/modification of the Glest. GAE may be downloaded here.

Military: One specific GAE-only mod.

History

GAE was originally started by Daniel.Santos, as a desire to create a special engine for the then-work-in-progress, Four Path Magitech, and started with offering auto returning units and other small enhancements, growing to eventually try to accompany the four path magitech. When four path magitech was abandoned, it was later picked up as an alternative way to play glest, and now is an engine with its own unique mods which work specifically on GAE (namely, Military and Malevolent Rising). To date, it is still actively developed by the GAE team, who's current active members include Silnarm, Hailstone, and Yggdrasil.

Features

A list of features in GAE:

  • Only loads the factions used in a battle.
  • Unit effects and emanations.
  • Unit pets.
  • Shroud of darkness
  • Particles for skills and effects.
  • Support for water based units
  • Support for transport units
  • Teleport and cloaking skills
  • Massive amount of new Lua commands with a dedicated Lua console.
  • Improved unit levels system.
  • Improved pathfinding for units.
  • Subfactions
  • New GUI with tool tips and faction logos
  • Support for normal maps and shaders
  • Support for zipped mod files via Physfs
  • Patrol, guard and autorepair skills.
  • Multiple music tracks per faction.
  • Many general bug fixes and improvements.
  • Command queuing
  • Games can be saved and loaded

Guide

Compiling

Reference / Specification

Requirements Analysis

Source Explanation

Code Discussions

Processes

Developer Tips (not really sure where this would go):

  • Put the dependencies folder at the same level as the branch folder, then multiple branches can be used with the same dependencies
  • When you have checked out the branch, compile it before working on it (all branches should be compilable)
  • Make the debug working directory the same as your Glest data directory so you can easily start the debugger in Visual Studio.

Links

GAE-based mods

  • Four path magitech: A faction mod extending upon the existing magitech.
  • Military: A fully built mod exclusive for GAE with many GAE features such as Patrolling, Guarding, tracking projectiles, and emanations. It was the first created complete mod for GAE.
  • Malevolent Rising: A mod with a lot of high quality models. Currently a WIP project.
  • Constellus: A sci-fi mod with two factions: the Crincillin Remnant and the Phorin Tribes. Currently a WIP project.