Configuration

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Revision as of 13:04, 24 November 2006 by Hailstone3 (talk)
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In game

In-game.jpg

  • Fx Volume -
  • Ambient Volume -
  • Music Volume -
  • Language -
  • Filter -
  • Shadows - If a message saying "YOUR SYSTEM DOES NOT SUPPORT 3 TEXTURE UNITS, REQUIRED FOR SHADOWS" appears, disable shadows
  • 3D Textures -
  • Max lights -

[auto config description]

Using the Configurator Application

VIDEO CARD HINTS

Auto config.

The first time you run the game it will try to detect the graphic settings most suitable for your video 
card. It's highly recommended that you don't change them unless you really know what you are doing. If you 
change the settings and you want to reset to the recommended ones, you can do it by using the auto config button
in the in-game config menu.

Required card features.
The game requires either OpenGL 1.4 or OpenGL 1.3 plus the GL_ARB_env_crossbar extesion. Most video cards with 
recent drivers support this features. You can bypass the feature check by replacing the "CheckGlCaps=1" line in 
glest.ini by "CheckGlCaps=0", but the game may crash or have graphics errors.

ATI card problems.
It seems to be bug in some ATI OpenGL drivers that makes the game crash with certain card/driver configurations 
when using more than 1 light. Auto config  will detect this issue and turn off all secondary lights when it 
detects an ATI card. If you still want to try running the game using more than 1 light you can change this setting
in the in-game config menu.

Shadows.
The game features real-time shadows using different algorithms. 1) Projected: Fast shadows but they provide unit 
over terrain shadows only, and can produce incorrect shadows in some circumstances. 2) Shadow mapping: Slow 
shadows but they are always correct and provide everything over everything shadows. In ATI cards they look 
aliased. Both types of shadows require a video card with 3 texture unit support. Auto config will set the most 
suitable shadow mode for your video card.

3D textures
The game uses 3D textures for some effects like animated water. Some old video cards (ie: GeForceMX) don't support
this feature by hardware and the game runs really slow when the camera is near a river.  Auto config will detect 
this and disable 3D textures when needed.