Converter
back to Modelling with Blender
Converter ( glexemel)
glexemel download at www.glest.org
The converter is needed to create .g3d-files from the xml-files from the exportscript.
Usage:
- you'll need the binary xml2g(.exe) and the g3d.dtd-file which has to be in the current directory
- the xml-file you want to convert must be in the current directory
- execute xml2g <xml-in_file> <g3d-out_file>
- now you'll have a working g3d-file.
If there are errors, your model is white, only parts are visible or it's not animating, it was probably not prepared well before exporting from blender ( see exportscript )