| Function
|
Glest
|
MegaGlest
|
GAE
|
| addActor
|
3 No
|
3 No
|
1 Yes
|
| addConsoleText
|
3 No
|
1 Yes
|
2 consoleMsg()
|
| addConsoleLangText
|
3 No
|
1 Yes
|
3 No
|
| addDialog
|
3 No
|
3 No
|
1 Yes
|
| clearDisplayText
|
1 Yes
|
1 Yes
|
1 Yes
|
| clearHighlights
|
3 No
|
3 No
|
1 Yes
|
| consoleMsg
|
3 No
|
2 addConsoleText()
|
1 Yes
|
| createUnit
|
1 Yes
|
1 Yes
|
1 Yes
|
| damageUnit
|
3 No
|
3 No
|
1 Yes
|
| debugLog
|
3 No
|
3 No
|
1 Yes
|
| destroyUnit[1]
|
3 No
|
1 Yes
|
1 Yes
|
| disableAi
|
1 Yes
|
1 Yes
|
1 Yes
|
| disableConsume
|
3 No
|
1 Yes
|
3 No
|
| displayFormattedText
|
3 No
|
1 Yes
|
3 No
|
| displayFormattedLangText
|
3 No
|
1 Yes
|
3 No
|
| enableAi
|
3 No
|
1 Yes
|
3 No
|
| enableConsume
|
3 No
|
1 Yes
|
3 No
|
| endGame
|
1 Yes
|
1 Yes
|
1 Yes
|
| factionTypeName
|
3 No
|
3 No
|
1 Yes
|
| gameWon
|
3 No
|
1 Yes
|
3 No
|
| getAiEnabled
|
3 No
|
1 Yes
|
3 No
|
| getCellTriggerEventCount
|
3 No
|
1 Yes
|
3 No
|
| getConsumeEnabled
|
3 No
|
1 Yes
|
3 No
|
| giveAttackCommand
|
1 Yes
|
1 Yes
|
1 Yes
|
| giveAttackStoppedCommand
|
3 No
|
1 Yes
|
2 giveStopCommand()
|
| giveKills
|
3 No
|
1 Yes
|
3 No
|
| giveResource
|
1 Yes
|
1 Yes
|
1 Yes
|
| givePositionCommand
|
1 Yes
|
1 Yes
|
1 Yes
|
| giveProductionCommand
|
1 Yes
|
1 Yes
|
1 Yes
|
| giveStopCommand[2]
|
3 No
|
2 giveAttackStoppedCommand()
|
1 Yes
|
| giveTargetCommand
|
3 No
|
3 No
|
1 Yes
|
| giveUpgradeCommand
|
1 Yes
|
1 Yes
|
1 Yes
|
| highlightCell
|
3 No
|
3 No
|
1 Yes
|
| highlightRegion
|
3 No
|
3 No
|
1 Yes
|
| lastAttackedUnit
|
3 No
|
1 Yes
|
3 No
|
| lastAttackedUnitName
|
3 No
|
1 Yes
|
3 No
|
| lastAttackingUnit
|
3 No
|
1 Yes
|
3 No
|
| lastAttackingUnitName
|
3 No
|
1 Yes
|
3 No
|
| lastCreatedUnit
|
1 Yes
|
1 Yes
|
1 Yes
|
| lastCreatedUnitName
|
1 Yes
|
1 Yes
|
1 Yes
|
| lastDeadUnit
|
1 Yes
|
1 Yes
|
1 Yes
|
| lastDeadUnitKiller
|
3 No
|
1 Yes
|
3 No
|
| lastDeadUnitKillerName
|
3 No
|
1 Yes
|
3 No
|
| lastDeadUnitName
|
1 Yes
|
1 Yes
|
1 Yes
|
| lockInput
|
3 No
|
3 No
|
1 Yes
|
| morphToUnit
|
3 No
|
1 Yes
|
3 No
|
| moveToUnit[3]
|
3 No
|
1 Yes
|
3 No
|
| playerName
|
3 No
|
3 No
|
1 Yes
|
| playStaticSound
|
3 No
|
1 Yes
|
3 No
|
| playStreamingSound
|
3 No
|
1 Yes
|
3 No
|
| registerCellTriggerEventForFactionToLocation
|
3 No
|
1 Yes
|
3 No
|
| registerCellTriggerEventForFactionToUnit
|
3 No
|
1 Yes
|
3 No
|
| registerCellTriggerEventForUnitToLocation
|
3 No
|
1 Yes
|
3 No
|
| registerCellTriggerEventForUnitToUnit
|
3 No
|
1 Yes
|
3 No
|
| resetTimerEvent
|
3 No
|
1 Yes
|
3 No
|
| resourceAmount
|
1 Yes
|
1 Yes
|
1 Yes
|
| scenarioDir
|
3 No
|
3 No
|
1 Yes
|
| setCameraMotion
|
3 No
|
3 No
|
1 Yes
|
| setCameraPosition
|
1 Yes
|
1 Yes
|
1 Yes
|
| setDisplayText
|
1 Yes
|
1 Yes
|
1 Yes
|
| setPlayerAsWinner
|
1 Yes
|
1 Yes
|
1 Yes
|
| showMessage
|
1 Yes
|
1 Yes
|
1 Yes
|
| startLocation
|
1 Yes
|
1 Yes
|
1 Yes
|
| startTimerEvent
|
3 No
|
1 Yes
|
3 No
|
| stopAllSound
|
3 No
|
1 Yes
|
3 No
|
| stopStreamingSound
|
3 No
|
1 Yes
|
3 No
|
| stopTimerEvent
|
3 No
|
1 Yes
|
3 No
|
| timerEventSecondsElapsed
|
3 No
|
1 Yes
|
3 No
|
| togglePauseGame
|
3 No
|
1 Yes
|
3 No
|
| triggeredCellEventId
|
3 No
|
1 Yes
|
3 No
|
| triggeredTimerEventId
|
3 No
|
1 Yes
|
3 No
|
| unfogMap
|
3 No
|
3 No
|
1 Yes
|
| unitCount
|
1 Yes
|
1 Yes
|
1 Yes
|
| unitCountOfType
|
1 Yes
|
1 Yes
|
1 Yes
|
| unitFaction
|
1 Yes
|
1 Yes
|
1 Yes
|
| unitPosition
|
1 Yes
|
1 Yes
|
1 Yes
|
| unlockInput
|
3 No
|
3 No
|
1 Yes
|
| unregisterCellTriggerEvent
|
3 No
|
1 Yes
|
3 No
|