GAE/Patrol

From MegaGlest
Revision as of 23:39, 26 April 2011 by Hofmic (talk) (Created)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Patrol is a new command in GAE using existing skills. It allows the unit to walk back and forth between a chosen location, attacking foes that may appear. This makes it useful for patrolling a large area to prevent attack. Patrol can be set to patrol to a unit, in which case it will walk between that unit and its starting location. If the unit dies, it goes to the location it last was.

XML definition

<command>
    <type value="patrol"/>
    <name value="patrol"/>
    <image path="icon.bmp"/>
    <unit-requirements/>
    <upgrade-requirements/>
    <move-skill value="move_skill"/>
    <attack-skill value="attack_skill"/>
    <max-distance value="3"/>
</command>

Elements

Most of the elements here are the same as any normal command.

max-distance

Max-distance is the maximum distance the target can be from its destination before it turns around.

See also