GAE/Patrol

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Revision as of 08:29, 20 November 2011 by Hofmic (talk) (See also: Categorization)
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Patrol is a new command in GAE using existing skills. It allows the unit to walk back and forth between a chosen location, attacking foes that may appear. This makes it useful for patrolling a large area to prevent attack. Patrol can be set to patrol to a unit, in which case it will walk between that unit and its starting location. If the unit dies, it goes to the location it last was.

XML definition

<command>
	<type value="patrol"/>
	<name value="patrol"/>
	<image path="icon.bmp"/>
	<unit-requirements/>
	<upgrade-requirements/>
	<move-skill value="move_skill"/>
	<attack-skill value="attack_skill"/>
	<max-distance value="3"/>
</command>

Elements

Most of the elements here are the same as any normal command.

max-distance

Max-distance is the maximum distance the target can be from its destination before it turns around.

See also