Headquarters
The Headquarters is the main building for the UNATF faction and the location of which Privates are produced. It has very high HP, but if destroyed, all resource stocks are lost with it, leading to a likely doom. When possible, it is recommended to build multiple headquarters, due to the fact that if all are lost, winning the game will be unlikely, as well, it is the producer of the most important unit in the game, the Private, and the building couples as the resource hub where all Privates will take their harvested resources.
Production[edit]
The Headquarters can produce the Private and attempt the Wartime Negotiations upgrade.
Obtaining[edit]
The Headquarters is built by the Private without any requirements.
See also[edit]
| Units |
AA Launcher • APC • Baton Soldier • Destroyer • Flamethrower • Grenadier • Heli • Howitzer • Humvee • Infantry • Machine Gun Turret • Marine • Medic • Private • RPG Trooper • Shotgunner • Special Op • Stealth Bomber • Tank • Transport Ship |
| Buildings |
Dock • Factory • Hangar • Headquarters • Lab • Missile Silo • Ops Facility • Outpost • Rations Center • Reactor • Recruitment Station |
| Upgrades |
Advanced Tactics • Aerodynamics • Chemistry • Combustible Warfare • Explosives • Military Training • Navy • Payload Missiles • Plutonium Extraction • SEAL • Stealth Research • Surveillance • Teflon Enhancement • Titanium Refining • Wartime Negotiations |