Helping Glest
This page outlines how a person can become involved with developing for Glest/Glevolution and what areas there are with links to resources to get started.
Contents
Mission Statement
Working on a Project
General considerations
Starting a new project
Joining an existing project
Communicating with other developers
Getting help
Mentoring
Distribution
You can host the files on your own website and add a link to the Wikia or you could contact RainCT so he can upload them to the Glest: Evolution website.
Conditions for uploading to Glest: Evolution are (finish this).
Mod hosting:
Programming
Glest/Glevolution is written in C++.
Getting the tools
IDEs (Linux):
- Anjuta
- Kdevelop
- Geany
- Code::Blocks
IDEs (Windows):
- Dev-C++
- Visual Studio
- Code::Blocks
- Geany
Debuggers:
- gdb
Doxygen
Setting up an IDE
Learning C++
Coding style
Using SVN
Packaging
Maps
Models/Animation
Tools
- Blender
- K-3D
- Wings 3D
- 3D Studio Max
- Glexml
Translations
Audio
Promoting
Testing
Submit bugs to the Glest bug tracker, or let us know on the forum.