Installing mods

From MegaGlest
Revision as of 00:34, 26 November 2009 by Archmage101 (talk)
Jump to: navigation, search

Install Mods

Place new folders into existing Glest directories.

For Windows, the Glest directory should look something like this: "C:\Program Files\Glest_3.2.2\glest.

For Linux, it normally looks like /user/share/games/glest or something close to that.

  • New tech trees and factions go in the techs folder.
  • New maps in the maps folder.
  • New scenario in the scenarios folder.
  • New tilesets in the tilesets folder.

Check the zip package readme.txt for mod-specific instructions.



http://images4.wikia.nocookie.net/glest/images/0/08/Install_Mods.jpg



Unfinished Guide(WIP)

Windows

Windows default installation directory: "C:\Program Files\Glest_3.2.2\".


---------------------------------------------------------------------------------------------

Default File Structure(others please complete this):


Glest_3.2.2



|------------data
                  |------------core
                  |------------lang

|------------docs

(This is where you can find game licenses)
|------------maps ("Map" files go here)
|------------scenarios ("Scenario" files go here)
|------------screens (This is where Glest will store in-game screenshots)

|------------techs("Tech" files go here)


                  |------------
|------------tilesets

                  |------------dark_forest("tileset" file)

                  |------------forest

                  |------------winter_forest

       |------------tutorials 


Check the archive for mod-specific instructions.



Linux

(Working on Windows at the moment - somebody want to do this, it has to be detailed and complete)



Mac OS X

(please somebody fill in)



Other OSes

(please somebody fill in)


KEY