MG/Mac Compiling

From MegaGlest
Revision as of 16:14, 26 January 2014 by 87.149.72.159 (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This page explains how to compile MegaGlest on a Mac computer.

Prerequisites

  • XCode
  • A Git program
  • CMake
  • Retrieve the build dependencies / 3rd party libraries and extract the contents of the archive in your library directory ~/Library/Frameworks

Compiling

  • Get the source from Git or the source tarball from version 3.9.1 or above.
git clone https://github.com/MegaGlest/megaglest-source.git
cd megaglest-source
git submodule update --init --recursive
  • Generate the XCode project
cmake -GXcode
  • Build everything for release
xcodebuild -configuration release
  • Generate the installer
cpack -C CPackConfig.cmake
  • You should have a megaglest-#.dmg file in your current directory. You can install this and play it.

See Also