Difference between revisions of "MegaGlest"

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(fixing some typos; no UDP for 61357)
 
 
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{{Infobox
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|Box title = [http://megaglest.org MegaGlest]
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|image =File:Megaglest_logo.png|thumb|
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|imagewidth = 250x250
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|Row 1 title = Latest Version:
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|Row 1 info = [https://github.com/MegaGlest/megaglest-source/releases/tag/3.13.0 3.13.0] <small>(9 Mar 2017; {{How long ago|year=2017|month=3|day=9}} ago)</small>
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|Row 2 title = Homepage:
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|Row 2 info = http://megaglest.org
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|Row 3 title = Downloads:
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|Row 3 info = https://megaglest.org/download
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}}
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'''[[File:MegaGlest_Icon.png]] M'''ega'''G'''lest ('''MG''') is a fork/modification of the '''R'''eal '''T'''ime '''S'''trategy ('''RTS''') game '''[[Glest]]'''. The primary goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many [[MG/Features|additional features]] have been added (and previously existing features improved) since.
  
'''M'''ega '''G'''lest (MG) is a fork/modification of the Real Time Strategy (RTS) game [http://glest.org/en/index.php '''Glest'''].
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==History==
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[[File:Megaglestinstallscreen.jpg|thumb|The MG install screen/wallpaper]]
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MegaGlest started in January 2010 as a vision from a longtime community member: [http://www.titusgames.de/ Titus Tscharntke] (Titi).
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Joining Titus in the capacity of a project developer was [http://www.soft-haus.com/blog Mark Vejvoda] (SoftCoder).
  
The primary goal for MG was to rework the network capabilities of the original Glest engine to offer a richer Network play experience.
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Together (with frequent help from numerous members of the community such as, Ultifd, Tomreyn, Eliminator, Silnarm, and many others) this project has seen tremendous success and offers a fun platform for playing and learning.
  
MG may be downloaded from '''[https://sourceforge.net/projects/megaglest/files/current_release/ here]'''.
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==Features==
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{{See|MG/Features}}
  
=History=
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==Information==
  
Megaglest started in January 2010 as a vision from a longtime community member: '''Titus Tscharntke''' (Titi) [[http://www.titusgames.de/ here]].
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===Gamers===
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*[[MG/FAQ|MegaGlest FAQ]]
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*[[MG/Port_Forwarding|Port forwarding (to host multi-player games)]]
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*[[MG/Dedicated_Server|Hosting a dedicated headless MegaGlest game server]]
  
Joining Titus in the capacity of a project developer was '''Mark Vejvoda ''' (SoftCoder) [[http://www.soft-haus.com/blog here]]. Together (with frequent help
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===Modders===
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*[[Modifying_MegaGlest|Modifying_MegaGlest]]
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*[[XMLs|XML definitions]]
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*[[MG/Scripted Scenarios|Scripted scenarios and Lua]]
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*[[MG/INI|Ini-files and properties description]]
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*[[Maps/Editing| Map Editing]]
  
from numerous members of the community (such as, Ultifd, Tomreyn, Silnarm, Eliminator, etc) this project has seen
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===Game data managers===
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*[[MG/Processing_game_mods|Processing game mods]]
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*[[MG/Translations/Processing_translations|Processing translations]]
  
tremendous success and offers a fun platform for playing and learning.
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===Developers===
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*[[MG/Development|Development, Source code, and Compilation]]
  
== Features ==
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===Promoters===
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*[[MG/Promotion|Making the game more known]]
  
*Only loads the factions selected in game settings.
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===Anyone===
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*[[MG/Snapshots|Testing development builds (Snapshots)]]
  
*Multi-Player over LAN or Internet
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==Links==
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* [http://megaglest.org Official MegaGlest Website]
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* [http://forum.megaglest.org MegaGlest web forums]
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* [http://master.megaglest.org Game servers]
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* [https://github.com/MegaGlest MegaGlest project page] on GitHub
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* MegaGlest on [http://identi.ca/megaglest Identi.ca], [http://twitter.com/MegaGlest Twitter], [https://www.facebook.com/pages/MegaGlest/201365899904830 Facebook], [http://youtube.com/MegaGlest Youtube], [http://www.moddb.com/games/megaglest ModDB]
  
*Up to 8 players for network or single player games.
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==Media Coverage==
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* [http://freegamer.blogspot.com/2010/06/megaglest-335-pre-release-special.html Free Gamer]
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* [http://www.penguspy.com/megaglest/ Penguspy]
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* [http://games.slashdot.org/story/10/08/12/0520229/FOSS-RTS-Game-emGlestem-Gets-Revival-mdash-Enter-emMega-Glestem Slashdot]
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* [http://www.gamer-site.de/megaglest/ Gamer-Site]
  
*4 new factions to pick from (more can be downloaded [see MG Mod's below])
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==See also==
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*[[MG/INI|Ini-files and properties description]]
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*[[MegaPack]]
  
*Many new maps
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==Image gallery==
 
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<gallery captionalign="left">
*New AI player difficulty levels (easy, normal, ultra, mega)
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MegaPack2.jpeg|The Egyptians slowly die away in the night.
 
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MegaPack3.jpeg|Persian magicians bombard their enemy's base.
*Minimal Master-Server to display hosted Internet games
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MegaPack4.jpeg|Flying carpets send spells flying.
 
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MegaPack5.jpg|A Norsemen army assembles.
*Cross platform network play (Linux vs Windows works fine)
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MegaPack6.jpeg|Invading Indians destroy a base.
 
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MegaPack7.jpeg|The Romans faction.
*Support for multiple hosted servers through configurable TCP port #'s
 
 
 
*Network game lobby chat mode (press enter to toggle on/off)
 
 
 
*Queued commands (hold CTRL key while queuing multiple commands)
 
 
 
*Per Unit Particles.
 
 
 
*Command line options (type --help to see current options)
 
 
 
*Supported on most Linux distributions (32 and 64 bit) via universal full installer or data and binary packages.
 
 
 
*Supported on Windows XP - Windows 7.
 
 
 
*Enhanced map editor (with tooltips)
 
 
 
*Enhanced G3D Model viewer (supports showing particles)
 
 
 
*Enhanced LUA commands and scripting support
 
 
 
*Additional Support for JPG, PNG and BMP textures for models
 
 
 
*Custom loading screens per faction
 
 
 
*Full support for mod's via the mydata folder
 
 
 
= Make your system ready for playing online (example speedport w701V) =
 
At first make sure that you are connected with your router, then open a browser and navigate to the ip of your router. As usal now you have to enter a pin to configure your router.
 
 
 
At first you have to have to activate port forwarding, in this example you can find it under "Networking" and there it's called "PPPoE Pass-Through".
 
 
 
Now you have to open the port 61357 for TCP, in this example you have to browse to "NAT & port rules", there you must click on "create new rule". The name of the rule does not matter. You have to enter a public port and a private client port, for both enter 61357.
 
<gallery type="slideshow" widths="399" position="center">
 
step2.png
 
step2.png
 
step3.png
 
step4.png
 
step5.png
 
step6.png
 
step8.png
 
step9.png
 
step10.png
 
 
</gallery>
 
</gallery>
 
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[[Category:MG]]
= XMLs =
 
 
 
[[MG_XML_Definitions| Megaglest XML Definitions]]
 
 
 
= Scripted Scenarios =
 
 
 
[[MG/Scripted Scenarios| Scripted Scenarios]]
 
 
 
=Source Code / Compiling=
 
 
 
For people who would like to work on the Megaglest we have worked hard to make things as easy for you as possible.
 
 
 
Below is a small list of facts to try to assist anyone who is interested in helping with development or just to learn for your own enjoyment:
 
 
 
*[[MG/Getting The Code|Getting The Code]]
 
 
 
*[[MG/SVN Structure|SVN Structure]]
 
 
 
*[[MG/Linux Compiling|Linux-Compiling]]
 
 
 
*[[MG/Windows Compiling|Windows Compiling]]
 
 
 
*[[MG/Installers|Installers]]
 
 
 
*[[MG/Misc Scripts|Misc Scripts]]
 
 
 
=Links=
 
* [http://glest.org/glest_board/index.php?board=20.0 Mega Glest] web forums (hosted on main Glest site)
 
* [http://megaglest.svn.sourceforge.net/viewvc/megaglest/ subversion repository]
 
* [https://sourceforge.net/tracker/?group_id=300350&atid=1266779 feature requests]
 
* [http://megaglest.sourceforge.net/ Sourceforge hosting]
 
 
 
=MG-based mods=
 
 
 
[http://glest.org/glest_board/index.php?topic=4511.msg28173#msg28173 Vbros mods]
 
 
 
[http://glest.org/glest_board/index.php?topic=5615.msg53408#msg53408 Main faction download center]
 
 
 
[http://glest.110mb.com/mdc/ Mod download center]
 
 
 
=Media Coverage=
 
[http://freegamer.blogspot.com/2010/06/megaglest-335-pre-release-special.html Free Gamer]
 
 
 
[http://www.penguspy.com/megaglest/ Penguspy]
 
 
 
[http://games.slashdot.org/story/10/08/12/0520229/FOSS-RTS-Game-emGlestem-Gets-Revival-mdash-Enter-emMega-Glestem?from=rss Slashdot]
 
[[Category:Make your System ready for Onlinegame]]
 

Latest revision as of 00:07, 7 January 2021

Template:Infobox MegaGlest Icon.png MegaGlest (MG) is a fork/modification of the Real Time Strategy (RTS) game Glest. The primary goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many additional features have been added (and previously existing features improved) since.

History[edit]

The MG install screen/wallpaper

MegaGlest started in January 2010 as a vision from a longtime community member: Titus Tscharntke (Titi). Joining Titus in the capacity of a project developer was Mark Vejvoda (SoftCoder).

Together (with frequent help from numerous members of the community such as, Ultifd, Tomreyn, Eliminator, Silnarm, and many others) this project has seen tremendous success and offers a fun platform for playing and learning.

Features[edit]

Information[edit]

Gamers[edit]

Modders[edit]

Game data managers[edit]

Developers[edit]

Promoters[edit]

Anyone[edit]

Links[edit]

Media Coverage[edit]

See also[edit]

Image gallery[edit]