Difference between revisions of "Mods"
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==See Also== | ==See Also== | ||
− | *[[Mods/List|List of Techtrees]] | + | *[[Mods/List|Wiki List of Techtrees]] |
− | *[[Tilesets/List|List of Tilesets]] | + | *[[Tilesets/List|Wiki List of Tilesets]] |
− | *[[Maps/List|List of Maps]] | + | *[[Maps/List|Wiki List of Maps]] |
− | *[[Scenarios/List|List of Scenarios]] | + | *[[Scenarios/List|Wiki List of Scenarios]] |
[[Category:Mods]] | [[Category:Mods]] |
Revision as of 14:47, 11 October 2019
Mods
MegaGlest is fully moddable, meaning you can expand and modify the game to make it feel like an entirely different game.
Currently you can modify: Techtrees/Factions, Tilesets, Maps, and Scenarios and as a full conversion the whole game too like it was done for Annex_Conquer_The_World.
Engines
- Main article: Engines
The original Glest is no longer in development. But now MegaGlest, is still in active development, and have already expanded Glest with new features such as a master-server on MegaGlest . Because of this, some mods may not be compatible with the differing engines.