User contributions
- 08:00, 11 February 2012 (diff | hist) . . (-18) . . MG/FAQ (→I've been asked to run the game from command line and capture the verbose output - how do I do this?)
- 07:59, 11 February 2012 (diff | hist) . . (-12) . . MG/FAQ (→I've been asked to run the game from command line and capture the verbose output - how do I do this?)
- 07:57, 11 February 2012 (diff | hist) . . (+2,238) . . MG/FAQ (Add explanation on how to capture and redirect verbose (standard) output to a log file.)
- 04:34, 11 February 2012 (diff | hist) . . (+189) . . MG/Windows Compiling (reordered to list VC++ installation first.)
- 04:24, 11 February 2012 (diff | hist) . . (+9) . . MG/Windows Compiling (→Compiling from source)
- 03:59, 11 February 2012 (diff | hist) . . (+220) . . MG/Windows Compiling (add DDL for VC++ 2008 express edition)
- 03:29, 11 February 2012 (diff | hist) . . (0) . . MG/Windows Compiling (typo)
- 03:25, 11 February 2012 (diff | hist) . . (+21) . . MegaGlest (new release)