User contributions
- 12:45, 25 March 2015 (diff | hist) . . (+231) . . N Talk:MG/Mac Compiling (comment on previous edit) (current)
- 09:12, 15 February 2015 (diff | hist) . . (-8) . . MG/Development (Building on mac can be done with Xcode or gnumake)
- 23:52, 13 February 2015 (diff | hist) . . (-1) . . MG/Mac Compiling (Swapped around packaging and running the game as testing before distribution is a desirable thing. another reason would be packaging is currently broken so should take a backseat)
- 23:51, 13 February 2015 (diff | hist) . . (-97) . . MG/Mac Compiling (reference to running the game removed as its not meant to be in this section)
- 23:50, 13 February 2015 (diff | hist) . . (-32) . . MG/Mac Compiling (remove binary generation remark. fixes grammar and isn't really necesary)
- 13:21, 18 December 2014 (diff | hist) . . (-22) . . MG/Mac Compiling (remove comment about disabling map editor)
- 13:20, 18 December 2014 (diff | hist) . . (+102) . . MG/Mac Compiling (so i've re added it there)
- 13:20, 18 December 2014 (diff | hist) . . (-101) . . MG/Mac Compiling (the dmg is part of packaging)
- 13:19, 18 December 2014 (diff | hist) . . (-236) . . MG/Mac Compiling (remove text about disabling map editor)
- 13:18, 18 December 2014 (diff | hist) . . (+189) . . MG/Mac Compiling (move packaging to its own section, add some more descriptive text and a bigger warning)
- 13:16, 18 December 2014 (diff | hist) . . (-66) . . MG/Mac Compiling (with the fix for wxWidgets I made yesterday its no longer necesary to build without the map editor)
- 13:15, 18 December 2014 (diff | hist) . . (+1) . . MG/Mac Compiling (typo)
- 22:57, 17 December 2014 (diff | hist) . . (0) . . MG/Mac Compiling (copy ini files instead of moving; if working from git moving them will cause problems further down the line)
- 13:03, 17 December 2014 (diff | hist) . . (+240) . . MG/Mac Compiling (add text explaining the different locations binaries can be in)
- 13:02, 17 December 2014 (diff | hist) . . (-31) . . MG/Mac Compiling (Undo revision 8417 by Kgoetz (talk); by moving the binaries we can avoid customising the ini files)
- 12:59, 17 December 2014 (diff | hist) . . (+31) . . MG/Mac Compiling (no longer suggest moving the binaries, its not needed and helps simplify the instructions)
- 12:56, 17 December 2014 (diff | hist) . . (+34) . . MG/Mac Compiling (dependencies are 'just' a form of prerequisite so moving them under that heading; splitting shell setup to new sub heading too)
- 12:54, 17 December 2014 (diff | hist) . . (+98) . . MG/Mac Compiling (add gcc; not essential but may be needed for multiplayer)
- 12:53, 17 December 2014 (diff | hist) . . (-411) . . MG/Mac Compiling (removing section on wxwidets, it provides a workaround to a problem that shouldn't exist after the last edit.)
- 12:45, 17 December 2014 (diff | hist) . . (+440) . . MG/Mac Compiling (document adding wx-config to path; this allows building without the executable path hard coded in CMakeLists.txt)
- 03:00, 15 December 2014 (diff | hist) . . (+2) . . MG/Mac Compiling (put port install in a box)
- 03:13, 8 December 2014 (diff | hist) . . (+129) . . MG/Mac Compiling (move the rm -r clean up stage to its own section)
- 03:11, 8 December 2014 (diff | hist) . . (-25) . . MG/Mac Compiling (move running the game in to its own section and split gnu make section in to multiple lines)
- 03:09, 8 December 2014 (diff | hist) . . (+3) . . MG/Mac Compiling (move some text in to brackets)
- 03:08, 8 December 2014 (diff | hist) . . (+540) . . MG/Mac Compiling (add more documentation around xcode builds; remove bullets from xcode section)
- 08:08, 7 December 2014 (diff | hist) . . (+308) . . MG/Mac Compiling (more gnu make instructions)
- 08:00, 7 December 2014 (diff | hist) . . (+322) . . MG/Mac Compiling (add in gnu make line so i don't misplace it; also remove xode warning - fixed)
- 04:08, 7 December 2014 (diff | hist) . . (+1,077) . . MG/Mac Compiling (some updates, saving so they aren't lost. bit revarmp on existing page)