Tilesets
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Tilesets are types of mods that explain to the engine how to render objects and surfaces on a map. For example, the trees, water, grass, fog, and weather are all controlled by the tileset. Because of this, tilesets can change how a map feels completely, since the one map can be a swamp, a forest, a desert, a winter wonderland, or an alien planet all from different tilesets.
Installing
- See Installing Mods
List of Tilesets
- See Tilesets/List
Customizability
Tilesets can change the following:
- 10 map objects:
- Tree
- Dead Tree
- Stone
- Bush
- Water Object
- Big Tree
- Hanged/Impaled
- Statues
- Big Rock
- Invisible blocking "none" object
- 6 surfaces:
- Grass
- Secondary Grass
- Road
- Stone
- Custom
- Cliffs (MegaGlest only)
- Fog
- Water Texture
- Background ambiance
- Day and night length
- Weather (sun/rain/snow)
- Sounds to signify start of the day and start of the night
Note: Despite common misconception, resources are not modified by the tileset. They are techtree specific.