Difference between revisions of "MegaGlest"
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|Row 1 title = Latest Version: | |Row 1 title = Latest Version: | ||
− | |Row 1 info = [https://github.com/MegaGlest/megaglest-source/releases/tag/3. | + | |Row 1 info = [https://github.com/MegaGlest/megaglest-source/releases/tag/3.13.0 3.13.0] <small>(9 Mar 2017; {{How long ago|year=2017|month=3|day=9}} ago)</small> |
|Row 2 title = Homepage: | |Row 2 title = Homepage: | ||
|Row 2 info = http://megaglest.org | |Row 2 info = http://megaglest.org | ||
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===Modders=== | ===Modders=== | ||
+ | *[[Modifying_MegaGlest|Modifying_MegaGlest]] | ||
*[[XMLs|XML definitions]] | *[[XMLs|XML definitions]] | ||
*[[MG/Scripted Scenarios|Scripted scenarios and Lua]] | *[[MG/Scripted Scenarios|Scripted scenarios and Lua]] | ||
+ | *[[MG/INI|Ini-files and properties description]] | ||
+ | *[[Maps/Editing| Map Editing]] | ||
===Game data managers=== | ===Game data managers=== | ||
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==See also== | ==See also== | ||
+ | *[[MG/INI|Ini-files and properties description]] | ||
*[[MegaPack]] | *[[MegaPack]] | ||
Latest revision as of 00:07, 7 January 2021
Template:Infobox
MegaGlest (MG) is a fork/modification of the Real Time Strategy (RTS) game Glest. The primary goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many additional features have been added (and previously existing features improved) since.
History[edit]
MegaGlest started in January 2010 as a vision from a longtime community member: Titus Tscharntke (Titi). Joining Titus in the capacity of a project developer was Mark Vejvoda (SoftCoder).
Together (with frequent help from numerous members of the community such as, Ultifd, Tomreyn, Eliminator, Silnarm, and many others) this project has seen tremendous success and offers a fun platform for playing and learning.
Features[edit]
- See MG/Features
Information[edit]
Gamers[edit]
- MegaGlest FAQ
- Port forwarding (to host multi-player games)
- Hosting a dedicated headless MegaGlest game server
Modders[edit]
- Modifying_MegaGlest
- XML definitions
- Scripted scenarios and Lua
- Ini-files and properties description
- Map Editing
Game data managers[edit]
Developers[edit]
Promoters[edit]
Anyone[edit]
Links[edit]
- Official MegaGlest Website
- MegaGlest web forums
- Game servers
- MegaGlest project page on GitHub
- MegaGlest on Identi.ca, Twitter, Facebook, Youtube, ModDB