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- ...ther the <tt>ctrl + a</tt> or <tt>b + drag</tt> hotkeys or the one that is selected last if selecting all objects one by one with <tt>shift</tt>. This is disti2 KB (287 words) - 23:23, 23 December 2011
- *'''Selected:'''776 bytes (105 words) - 11:12, 8 June 2021
- *'''Selected:'''1 KB (137 words) - 14:29, 24 May 2021
- ...op of the team color. Both are optional, and modders can use both, one, or none, at their discretion.1 KB (182 words) - 08:30, 20 November 2011
- #Open a UV/Image Editor window, ensure your model is selected in edit mode first.1 KB (201 words) - 00:58, 18 April 2012
- *'''Selected:'''1 KB (173 words) - 07:09, 7 June 2021
- Selected = { --[[ style definition (or 'overrides') for selected state ]] }, *'''Type:''' A border style must contain a Type field, which must be one of 'none', 'invisible', 'raise', 'embed', 'solid', 'custom-sides', 'custom-corners'6 KB (789 words) - 08:28, 20 November 2011
- ...texture, in the properties window, under the textures tab, with the model selected, set the type to "Image or movie" and open the image.</span> ...o G3D, in object mode, select the meshes you want to export (if nothing is selected, everything will be exported, then open the file menu of the info window, c5 KB (828 words) - 23:00, 24 April 2018
- ...se the targets of any of these attacks. The mortar attack must be manually selected, or else the AI will always use the regular attack, even if foes are out of2 KB (303 words) - 03:23, 1 January 2012
- *'''Selected:'''2 KB (295 words) - 06:44, 16 March 2017
- * Only loads the factions selected in game settings.2 KB (252 words) - 06:17, 19 June 2016
- ...ize: 8pt;" |Displays a report detailing any known problems related to your selected [[techtrees]] game data. ...ize: 8pt;" |Displays a report detailing any known problems related to your selected factions game data.11 KB (1,634 words) - 18:28, 20 June 2016
- When a height radio button is selected, users can alter the map surface height. Lower heights eventually become wa When the surface radio button is selected, users can edit map surface type(s). Surface texture types vary between ind11 KB (1,844 words) - 22:06, 4 November 2020
- ...ar units, unless there is any reason you don't want them to be easily mass selected. If true, the following list of sounds can be played when the unit is selected, at random. Path links to a relative path to the sound file. Sound files in13 KB (2,136 words) - 01:03, 11 October 2019
- : Selected tech trees supported by the main project are copied to the unofficial proje3 KB (500 words) - 03:37, 17 September 2013
- |[[Techtrees]] which contains selected [[faction]] definitions (XML, G3D, OGG, etc)4 KB (577 words) - 05:51, 23 June 2014
- *'''Selected:'''3 KB (468 words) - 14:10, 6 June 2021
- |True tells the game to display preview images for selected scenarios (if they exist). |True tells the game to display preview screens of the selected factions in the game lobbies.15 KB (2,356 words) - 01:03, 29 May 2021
- ...in Megapack). If no mathcing localizations are found or for the currently selected language there is no techtree localization, yet, the game will defaults to5 KB (687 words) - 03:37, 17 September 2013
- ...p by pressing <tt>1</tt> (pressing <tt>g</tt> sets the camera-focus on the selected group.)4 KB (713 words) - 19:44, 27 April 2011