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− | [[File:GAE_Icon.png | + | [[File:GAE_Icon.png]]'''G'''lest '''A'''dvanced '''E'''ngine ('''GAE''') is a fork/modification of the '''R'''eal '''T'''ime '''S'''trategy ('''RTS''') game [[Glest]]. GAE may be downloaded [http://sourceforge.net/projects/glestae/files here]. |
− | '''G'''lest '''A'''dvanced '''E'''ngine ('''GAE''') is a fork/modification of the '''R'''eal '''T'''ime '''S'''trategy ('''RTS''') game [[Glest]]. GAE may be downloaded [http://sourceforge.net/projects/glestae/files here]. | ||
==History== | ==History== | ||
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==Reference / Specification== | ==Reference / Specification== | ||
− | *The [[ | + | * The [[GAE/XML|GAE XML Specification]] gives examples of XML pages and explanations in XML comments. |
− | *The [[GAE/Features|GAE | + | * The [[GAE/Features|GAE Reference]] examines each XML-configuration option more closely. |
− | *The [[GAE/Lua|GAE Lua | + | * The [[GAE/Lua|GAE Lua Reference]] provides details on the new Lua functions. |
− | *The [[GAE/Keymap|GAE | + | * The [[GAE/Keymap|GAE Keymap Reference]] provides details on keymap.ini |
==Bugs== | ==Bugs== | ||
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==Links== | ==Links== | ||
− | * [ | + | * [http://glest.org/glest_board/index.php?board=15.0 Glest Advanced Engine] web forums (hosted on main Glest site) |
+ | * [http://glestae.git.sourceforge.net/git/gitweb.cgi?p=glestae/glestae;a=summary Git repository] | ||
* [http://sourceforge.net/apps/trac/glestae/report/3 Bug / Feature Tracker] | * [http://sourceforge.net/apps/trac/glestae/report/3 Bug / Feature Tracker] | ||
* [http://sourceforge.net/projects/glestae/develop Sourceforge hosting] | * [http://sourceforge.net/projects/glestae/develop Sourceforge hosting] | ||
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* [[Four path magitech]]: A faction mod extending upon the existing magitech, WIP. | * [[Four path magitech]]: A faction mod extending upon the existing magitech, WIP. | ||
* [[Military]]: A fully built mod exclusive for GAE with many GAE features such as Patrolling, Guarding, tracking projectiles, and emanations. It was the first created complete mod for GAE. | * [[Military]]: A fully built mod exclusive for GAE with many GAE features such as Patrolling, Guarding, tracking projectiles, and emanations. It was the first created complete mod for GAE. | ||
− | * [[Malevolent Rising]]: | + | * [[Malevolent Rising]]: A total conversion project that aims to have 5 factions, 10 tilesets and campaign style scenarios for each faction. Makes heavy use out of GAE only features such as effects, subfactions, normal and specular maps and more. |
* [[Constellus]]: A sci-fi mod with two factions: the Crincillin Remnant and the Phorin Tribes. Currently a WIP project. | * [[Constellus]]: A sci-fi mod with two factions: the Crincillin Remnant and the Phorin Tribes. Currently a WIP project. | ||
* [[Project Green]]: A mod that aims to make GAE more like a real-time tactics game. It utilizes GAE's PhysFS capabilities for a smaller download size, as well as emanations and multi-production. WIP. | * [[Project Green]]: A mod that aims to make GAE more like a real-time tactics game. It utilizes GAE's PhysFS capabilities for a smaller download size, as well as emanations and multi-production. WIP. | ||
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[[Category:GAE]] | [[Category:GAE]] |