Difference between revisions of "Blender Modelling"
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* a [[converter]] to create g3d-files from the exported xml-files | * a [[converter]] to create g3d-files from the exported xml-files | ||
− | + | Hints for moddeling with blender: [[Glest Blender Hints]] | |
==External Websites== | ==External Websites== | ||
* [http://en.wikibooks.org/wiki/Blender_3D:_Tutorial_Links_List Tutorial_Links_List] | * [http://en.wikibooks.org/wiki/Blender_3D:_Tutorial_Links_List Tutorial_Links_List] | ||
* [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Noob_to_Pro] | * [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Noob_to_Pro] |
Revision as of 22:10, 3 October 2007
Modelling with Blender
To create glest models with blender you need those three things:
- an importscript for blender to import existing g3d-files
- an exportscript for blender, which creates a xml-representation of the model
- a converter to create g3d-files from the exported xml-files
Hints for moddeling with blender: Glest Blender Hints