Difference between revisions of "Blender Modelling"

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* a [[converter]] to create g3d-files from the exported xml-files
 
* a [[converter]] to create g3d-files from the exported xml-files
  
([[Glest Blender Hints]])
+
Hints for moddeling with blender: [[Glest Blender Hints]]
  
 
==External Websites==
 
==External Websites==
 
* [http://en.wikibooks.org/wiki/Blender_3D:_Tutorial_Links_List  Tutorial_Links_List]
 
* [http://en.wikibooks.org/wiki/Blender_3D:_Tutorial_Links_List  Tutorial_Links_List]
 
* [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Noob_to_Pro]
 
* [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Noob_to_Pro]

Revision as of 22:10, 3 October 2007

Modelling with Blender

To create glest models with blender you need those three things:

  • an importscript for blender to import existing g3d-files
  • an exportscript for blender, which creates a xml-representation of the model
  • a converter to create g3d-files from the exported xml-files

Hints for moddeling with blender: Glest Blender Hints

External Websites