Configuration

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Glest is highly configuratable, and for those not interested in modding the engine, there is still a wide number of options available for configurating the game, and even more with GAE and MegaGlest.

In Game

In the game, you may change a small assortment of very basic options in the option menu. Note that the majority of useful changes cannot be done from this screen.

In-game.jpg

  • Fx Volume - The volume of sound effects such as the clash of swords.
  • Ambient Volume - The volume of ambience sounds such as the chirp of birds.
  • Music Volume - The volume of the background music.
  • Language - The language of the dialogue. Additional language files may be downloaded from the Glest Homepage.
  • Filter - The used graphics filter, either Bilinear or Trilinear.
  • Shadows - The method of projecting the shadows to use, if any. Either none (no shadows), Projected (fast, but can't project onto other objects), or Shadow Mapping (slow and blocky, but can project onto other objects).
  • 3D Textures - Whether or not to use 3D textures such as water. Warning: Water becomes horrendously ugly with this off.
  • Max lights - The maximum number of lights to display at one time. Must be 1-8. Note that some graphics cards cannot handle multiple lights.

Autoconfig sets the settings to a near minimum that your graphics card can manage.

Using the Configurator Application

The configurator program that is bundled with Glest (also found in the installation directory, but may appear as a link in the start menu if the windows installer was used), can be used to edit more settings than the in-game options menu, but is still more limited than directly using the INI. It may be handy, however, for those intimidated by the INI who still need to edit some settings such as fullscreen, resolution, etc;

The configurator is simply called the configurator in the installation directory, and displays a form for choosing settings. The question mark button (?) at the top right corner can be clicked, then click the text of any setting to get a description at the bottom of the configurator. The default button restores all settings to the default. Tabs at the top of the page make for easy switching among categories.

The INI

See INI

Graphics Card tips

Enabling 3D hardware acceleration

    • sgfsdfdsfadfafas f adsf asdf d rements then it is possible to check graphics hardware-acceleration by running glxinfo or with an ATI driver fglrxinfo .
    • MegaGlest can be started with glest_game.bin --opengl-info to show openGL-information.

Auto config

The first time you run the game it will try to detect the graphic settings most suitable for your video card. Some older or poor quality graphics cards can't suppoasdasdfasdfasdfasdfasdfasdfasdfsadfa

Differing Glest Branches

This article is for the settings of the original Glest v3.2.2 only. For MegaGlest and GAE, please see their respective pages for more details on how they work.