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− | + | =Glest Version 3.x= | |
− | + | ==Camera== | |
+ | |||
+ | *f => toggle camera mode (game mode and free mode)<br> | ||
+ | *w => move camera up (only on free camera more)<br> | ||
+ | *s => move camera down (only on free camera more)<br> | ||
+ | *a => rotate camera left (only on free camera more)<br> | ||
+ | *d => rotate camera right (only on free camera more)<br> | ||
+ | *up arrow or mouse on top => move camera forward<br> | ||
+ | *down arrow or mouse on bottom => move camera backward<br> | ||
+ | *left arrow or mouse on left => move camera left<br> | ||
+ | *right arrow or mouse on right => move camera right<br> | ||
+ | |||
+ | ==Orders and Unit selection== | ||
+ | *left mouse button => select or deselect units<br> | ||
+ | *shift + left mouse button => add unit to selection<br> | ||
+ | *control + left mouse button => remove unit from selection<br> | ||
+ | *left mouse double click => select nearby units of this type<br> | ||
+ | *right mouse button => auto order<br> | ||
+ | *menu click => activate order<br> | ||
+ | *left mouse when order is activated => give order<br> | ||
+ | *right mouse when order is activated => cancel state<br> | ||
+ | <br> | ||
+ | *number => recall group<br> | ||
+ | *control + number => assign group<br> | ||
+ | *a => activate attack command for selection <br> | ||
+ | *m => activate move command for selection<br> | ||
+ | *s => issue stop command to selection<br> | ||
+ | *i => select next idle harvester<br> | ||
+ | *b => select next building<br> | ||
+ | *d => select next damaged unit<br> | ||
+ | *t => select next storage unit<br> | ||
+ | *r => select next producer unit<br> | ||
+ | ==Other Keys== | ||
+ | *c => switch display color<br> | ||
+ | *- + => adjust game speed<br> | ||
+ | *p => pause game<br> | ||
+ | *e => save screen to TGA file<br> | ||
+ | *alt+enter => toggle fullscreen/windowed (linux/SDL versions only)<br> | ||
+ | <br> | ||
+ | <br> | ||
+ | |||
+ | =Glest Version 2.x= | ||
==Camera== | ==Camera== | ||
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− | == | + | *m ( 'f' in glest v3.0.x) => toggle camera mode (game mode and free mode)<br> |
− | + | *w => move camera up (only on free camera more)<br> | |
− | + | *s => move camera down (only on free camera more)<br> | |
− | + | *a => rotate camera left (only on free camera more)<br> | |
− | + | *d => rotate camera right (only on free camera more)<br> | |
− | + | *up arrow or mouse on top => move camera forward<br> | |
− | + | *down arrow or mouse on bottom => move camera backward<br> | |
− | + | *left arrow or mouse on left => move camera left<br> | |
− | + | *right arrow or mouse on right => move camera right<br> | |
− | + | ||
− | + | ==Orders and Unit selection== | |
− | + | *left mouse button => select or deselect units<br> | |
− | + | *shift + left mouse button => add unit to selection<br> | |
− | + | *control + left mouse button => remove unit from selection<br> | |
− | + | *left mouse double click => select nearby units of this type<br> | |
− | + | *right mouse button => auto order<br> | |
− | + | *menu click => activate order<br> | |
− | + | *left mouse when order is activated => give order<br> | |
− | + | *right mouse when order is activated => cancel state<br> | |
− | + | *number => recall group<br> | |
− | + | *control + number => assign group<br> | |
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==Other Keys== | ==Other Keys== | ||
− | + | *c => switch display color<br> | |
− | + | *- + => adjust game speed<br> | |
− | + | *p => pause game<br> | |
− | + | *t => save screen to TGA file<br> | |
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