Difference between revisions of "Converter"

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If your model is white, only parts are visible or it's not animating,  
 
If your model is white, only parts are visible or it's not animating,  
your model was probably not prepared well before exporting from blender
+
it was probably not prepared well before exporting from blender
 
( see [[exportscript]] )
 
( see [[exportscript]] )

Revision as of 12:03, 12 February 2007

Converter ( glexemel)

glexemel download at www.glest.org

The converter is needed to create .g3d-files from the xml-files from the exportscript.

Attention the current version of this converter still has a bug!! To fix the bug you'll have to add the following lines(if they aren't there) : #pragma pack(push, 1) near of the beginning of the file "g3dv4.h" of glexemel and #pragma pack(pop) before the #endif


usage:

  • fix the bug in g3dv4.h ( see above )
  • compile glexemel
  • you'll need the binary xml2g and the dtd-file which has to be in the current directory
  • the xml-file to convert must be in the current directory
  • execute xml2g <xml-in_file> <g3d-out_file>
  • now you'll have a working g3d-file.

If your model is white, only parts are visible or it's not animating, it was probably not prepared well before exporting from blender ( see exportscript )