Difference between revisions of "Converter"
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== Converter ( glexemel) == | == Converter ( glexemel) == | ||
Revision as of 21:50, 1 May 2007
back to Modelling with Blender
Converter ( glexemel)
glexemel download at www.glest.org
The converter is needed to create .g3d-files from the xml-files from the exportscript.
Compilation:
- fix the bug in g3dv4.h ( see below )
Attention the current version of this converter still has a bug!!
To fix the bug you'll have to add the following lines(if they aren't there) : #pragma pack(push, 1) near of the beginning of the file "g3dv4.h" of glexemel and #pragma pack(pop) before the #endif
- compile glexemel
Usage:
- you'll need the binary xml2g(.exe) and the g3d.dtd-file which has to be in the current directory
- the xml-file you want to convert must be in the current directory
- execute xml2g <xml-in_file> <g3d-out_file>
- now you'll have a working g3d-file.
If there are errors, your model is white, only parts are visible or it's not animating, it was probably not prepared well before exporting from blender ( see exportscript )