Converter

From MegaGlest
Revision as of 19:04, 9 September 2008 by 216.250.178.103 (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Back to Modelling with Blender

Converter (Glexemel)

Guide to use Glexemel under Windows

Glexemel download at www.glest.org

The converter is needed to create .g3d-files from the .xml-files from the exportscript.

Compile:

Install packages 'libxml2' + 'libxml2-dev' + 'build-essential'

Unpack the Glexemel archive. Rename 'Makefile.linux' to 'Makefile' (Inside Makefile are a few settings. go and look at them, maybe you want to edit them )

Now open command line, 'cd' to the directory and run command 'make' It should compile all right. Binaries appear in the directory Run 'make install' as ROOT to complete the setup

Usage:

  • You'll need the binary xml2g(.exe) and the g3d.dtd-file which has to be in the current directory.
  • The xml-file you want to convert must be in the current directory.
  • execute xml2g <xml-in_file> <g3d-out_file>
  • Now you'll have a working g3d-file.

If there are errors, your model is white, only parts are visible or it's not animating, it was probably not prepared well before exporting from blender (See exportscript)