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− | + | '''Dark Magic''' is a faction began by the user Modman from the official Glest forums in July 2008. The faction is intended to be an addition to Magitech, the official Glest tech tree. The factions Tech and Magic are already included in the official Magitech tech tree. Dark Magic would be the third faction in Magitech. | |
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− | '''Dark Magic''' is a faction began by the user Modman from the official Glest forums in July 2008. The faction is intended to be an addition to | ||
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− | + | == History == | |
− | + | Dark Magic was initially worked on in July 2008. Originally, the faction was smaller than a Magitech faction because of the lack of units. Eventually, a Magitech-sized version was made. | |
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− | + | Many initial ideas for units and upgrades were thrown simply because they caused imbalance with Tech and Magic. Similarly, many of the units were renamed and redesigned from the initial concepts. Units such as the Tree Walker and the Griffin were disposed of for various reasons. Units were also renamed, like the Witch, renamed to the Sorceress. | |
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− | + | The initial release of Dark Magic included no new 3D models. All models were re-textured Magitech models, so the initial release did not bring very much interest. New patches and releases continued to be created afterward, fixing various balance issues or including new re-texturings. | |
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− | + | In June of 2009, Modman began a team of developers to efficiently create Glest factions. Gameboy, citing a previous attempt of his to create a similar team, proposed the name GLADE team. The name GLADE, an acronym for '''GL'''est '''A'''ssociation of '''D'''evelopement '''E'''nthusiasts, became official the next day. The head of the GLADE Team, John.d.h proposed that the initial project of the GLADE Team be Dark Magic. | |
− | == | + | == Units in Dark Magic == |
− | + | There are 3 types of units supported thus far by the Glest Engine. | |
− | + | Ground Units: Ground units are attached to the ground and cannot travel through obstacles like trees or buildings. | |
− | + | Acolyte: The worker unit for Dark Magic. It cannot attack, but it can build structures, harvest resources and heal troops. It is integral to someone playing Dark Magic, as it is the basic unit. | |
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− | + | Dark Mage: A middle game unit similar to Magic's Battlemage. It has a good move speed and a moderately damaging attack. It is an all-around unit that, in sufficient numbers, can match its more powerful counterparts. | |
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− | + | Sorceress: A surprisingly decent summoning unit that can conjure Morlocks, Shadow Walkers and Wyverns. (For additional Info see below.) It is comparable to Magic's Summoner, and shares many of its abilities. | |
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− | + | Morlock: A cheap, weak unit that is best used as cannon fodder, or to distract or swarm an enemy army. It has a melee attack that is decent against structures, but bad against units. | |
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− | + | Shadow Walker: A strong, slow unit that is a mid-game melee attacker. It is useful in conjunction with many units, but especially ones that travel at the same speed or slightly slower than it. | |
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