Editing Factions

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'''Factions''' are the "team" of [[units]] and [[upgrades]] that a player controls. For example, [[Magic]] is a faction, part of the [[Magitech]] [[Techtree]]. All factions must belong to a techtree, which defines the [[resources]] and attack/armour types that factions can use (and are shared among factions in that techtree).
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'''Factions''' are one of the largest type of [[mod]] for [[Glest]], but also the most expansive and elaborative. Factions are the "team" of units and upgrades that a player controls. For example, [[Magic]] is a faction, part of the [[Magitech]] [[Techtree]]. All factions must belong to a techtree, which defines the resources and attack/armour types that factions can use (and are shared among factions in that techtree).
  
 
==List of Factions==
 
==List of Factions==
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:<small>See [[MegaPack]]</small>
 
:<small>See [[MegaPack]]</small>
  
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==Engine Differences==
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Factions vary the most per engine, as that's where most changes take place. [[GAE]] has the most extra features for techtrees, since it offers new gameplay elements such as guarding, emanations, etc, whereas [[MegaGlest]] has unit particle systems (which are also available in GAE). Due to this, mods made specifically for GAE or MegaGlest will not work on regular [[Glest]]. Similarly, GAE mods do not work on MegaGlest, however, GAE currently supports all MegaGlest mod features. (The only exception is if a MG mod is using JPEG textures, as GAE does not currently support them.)
  
 
==See Also==
 
==See Also==
*[[XML/Faction|Faction XML format]]
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*[[Mods/List#Factions|List of Factions]]
 
*[[Techtrees]]
 
*[[Techtrees]]
 
{{Stub}}
 
{{Stub}}
 
[[Category:Mods]]
 
[[Category:Mods]]
 
[[Category:Factions]]
 
[[Category:Factions]]

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