Difference between revisions of "MG/Features"
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+ | [[MegaGlest]] has many new features added to the game, or expanded on existing features. | ||
+ | |||
+ | ==Details pages== | ||
+ | *[[MG/Attack-boost|Attack boosts]] | ||
+ | *[[MG/AI control|AI control]] | ||
+ | *[[MG/Command line options|Command line options]] | ||
+ | |||
+ | ==List of features== | ||
* Up to 8 players for network or single player games. | * Up to 8 players for network or single player games. | ||
− | * 5 new factions to pick from (more can be downloaded) | + | * 5 new [[factions]] to pick from (more can be downloaded) |
− | * Mod management system built in to expand | + | * [[Mod]] management system built in to expand gameplay |
* New AI player difficulty levels (easy, normal, ultra, mega) | * New AI player difficulty levels (easy, normal, ultra, mega) | ||
* Cross platform network play (Linux vs Windows works fine) | * Cross platform network play (Linux vs Windows works fine) | ||
− | * Many new maps | + | * Many new [[maps]] |
* Cliffs can be created in maps | * Cliffs can be created in maps | ||
* Observer Mode allows non players to observe the game | * Observer Mode allows non players to observe the game | ||
− | * Minimal Master-Server to display hosted Internet games | + | * Minimal [[MG/Master_Server|Master-Server]] to display hosted Internet games |
* Custom loading screens per faction | * Custom loading screens per faction | ||
* Map and Faction preview | * Map and Faction preview | ||
Line 21: | Line 29: | ||
* Enhanced LUA commands and scripting support | * Enhanced LUA commands and scripting support | ||
* Command line options (type --help to see current options) | * Command line options (type --help to see current options) | ||
− | * Additional Support for JPG | + | * Additional Support for JPG and PNG textures for models |
* Full support for mod's via the mydata folder | * Full support for mod's via the mydata folder | ||
* Only loads the factions selected in game settings. | * Only loads the factions selected in game settings. | ||
+ | |||
+ | ==Comparison of features== | ||
+ | {{See|Engines|Comparison of forks}} | ||
+ | |||
+ | ==See also== | ||
+ | *[[MegaGlest]] | ||
+ | *[[GAE/Features|GAE's Features]] | ||
+ | *[[Engines|Comparison of Glest forks]] | ||
+ | [[Category:MG]] |
Latest revision as of 06:17, 19 June 2016
MegaGlest has many new features added to the game, or expanded on existing features.
Details pages[edit]
List of features[edit]
- Up to 8 players for network or single player games.
- 5 new factions to pick from (more can be downloaded)
- Mod management system built in to expand gameplay
- New AI player difficulty levels (easy, normal, ultra, mega)
- Cross platform network play (Linux vs Windows works fine)
- Many new maps
- Cliffs can be created in maps
- Observer Mode allows non players to observe the game
- Minimal Master-Server to display hosted Internet games
- Custom loading screens per faction
- Map and Faction preview
- Multi-Player over LAN or Internet
- Per Unit Particles.
- Network game lobby chat mode (press enter to toggle on/off)
- Support for multiple hosted servers through configurable TCP ports
- Queued commands (hold CTRL key while queuing multiple commands)
- Supported on most Linux distributions (32 and 64 bit) via universal full installer or data and binary packages.
- Supported on Windows XP - Windows 7.
- Enhanced map editor (with tooltips)
- Enhanced G3D Model viewer (supports showing particles, takes screenshots)
- Enhanced LUA commands and scripting support
- Command line options (type --help to see current options)
- Additional Support for JPG and PNG textures for models
- Full support for mod's via the mydata folder
- Only loads the factions selected in game settings.