Difference between revisions of "Maps/List"

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(Created page with '==Maps== Maps are single files, that define bidimensional matrices of cells, each cell has the following attributes: * Height. From 0 to 20 * Surface type. There are 5 surface t…')
 
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==Maps==
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==allyresist_finalbattle==
Maps are single files, that define bidimensional matrices of cells, each cell has the following attributes:
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* Author: Scenariole
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* Map Size: Medium-Large
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* Preferred Tileset: Generic
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* Map Type: 2 player generic
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* Resource Allotment: avergae
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* Download: http://www.mediafire.com/?sharekey=34d2c5b4e16a6aa72fb2ca15d7ea42d9e04e75f6e8ebb871
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* Date:
  
* Height. From 0 to 20
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Additional Notes: Accommodates large unit /group/army movements.
* Surface type. There are 5 surface types, in the map file there is only a number indicating the type of texture, the texture file itself depends of the tileset.
 
* Object. A cell can have an object or not, there are 10 types of objets, object models depend of the tileset, but objects 1, 2 and 3 are trees and objects 4 and 5 are stones, objects from 5 to 10 can be anything, depending on the tileset.
 
* Resource. A cell can have an resource or not. A cell can't have both and object and a resource. Resources dependof the Tech Tree.
 
  
Maps also define some other things such as start locations for each player, size of the map, altitude factor, and water level. Maps can't define the placement of any unit or building. Maps can be edited with the [[MapEditing|map editor]]. To play maps created with it just place them into the map folder of the game. Map files must have gmp extension. There is a manual for the map editor.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_allly_resist.jpg
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==Athena's Valley==
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* Author: Orion
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* Map Size: Large
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* Preferred Tileset: Evergreen
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* Map Type: 4 player generic
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* Resource Allotment:
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* Download: http://www.mediafire.com/?zzxham2xmay
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* Date:
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Additional Notes: may be difficult to move large units groups and types - narrow trails in some locations.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_athenasvalleygbm.jpg
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==Autobahn==
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*Author: Trappin
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*Map Size: Gigantic
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*Preferred Tileset: Evergreen
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*Map Type: Generic 4 player
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*Resource Allotment: High
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*Download: http://www.mediafire.com/file/yyhhyw1jmdt/Autobahn.rar
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*Screenshot: Autobahn
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*File type: .rar
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*Date: 09/30/2008
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Additional Notes: Wide travel corridors for large armies.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Autobahn.jpg
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==Bulwarks==
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*Author: Trappin
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*Map Size: Medium
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*Preferred Tileset: Evergreen
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*Map Type: Generic 4 player
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*Resource Allotment: Above Average
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*Download: http://www.mediafire.com/file/we9ma0yiyyt/Bulwarks.rar
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*Screenshot: Bulwarks
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*File type: .rar
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*Date: 10/06/2008
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Additional Notes: This map is one of my all time favorites ! heh.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Bulwarks.jpg
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==Burnt Earth==
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* Author: Trappin
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* Map Size: medium-large
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* Preferred Tileset: [http://www.savefile.com/files/2041659|Scrub Land] and [http://www.mediafire.com/file/miq1kiztarh/ScrubLand.zip|mirror] download site.
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* Map Type: Generic 4 player
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* Resource Allotment: high
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* Download: http://www.mediafire.com/file/jei2wzzvj0r/Burnt_Earth.rar
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* Screenshot: Burnt Earth
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* File type: .rar
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* Date: June 2009
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Additional Notes - Resources are partially obscured within large rocks so look closely!
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_BurntEarth.jpg
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==China Grove==
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*Author: Trappin
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*Map Size: Small
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*Preferred Tileset: [http://titusgames.de/evergreen.zip]Evergreen]]
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*Map Type: Generic 4 player
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*Resource Allotment: Low
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*Download: http://www.mediafire.com/file/y0bmkzzfwxz/China_Grove.rar
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*Screenshot: China Grove
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*File type: .rar
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*Date: 09/15/2009
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Additional Notes - Resource nodes are hidden inside large Mossy Rocks.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_ChinaGrove.jpg
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==Clover==
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*Author: Trappin
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*Map Size: Medium-small
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*Preferred Tileset: [http://titusgames.de/evergreen.zip]Evergreen]]
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*Map Type: Generic 3 player
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*Resource Allotment: Average
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*Download: http://www.mediafire.com/file/ewzuh0roelj/Clover.rar
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*Screenshot: Clover
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*File type: .rar
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*Date: 09/18/2009
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Additional Notes: None
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_glest_clover_cap_4.jpg
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==Evercamp==
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*Author: Trappin
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*Map Size: [s]Huge[/s] Gigantic
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*Preferred Tileset: Evergreen
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*Map Type: Generic 4 player
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*Resource Allotment: High
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*Download: http://www.mediafire.com/file/5nvznylimo0/Evercamp.rar
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*Screenshot: Evercamp
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*File type: .rar
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*Date: 02/08/2009
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Additional Notes: The beginning locations have plenty of resources for a strong start but get those scouts out there looking for new resource points quickly!
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Evercamp.jpg
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==Forest Lands==
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* Author: Modman
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* Map Size: Huge
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* Preferred Tileset: Evergreen
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* Map Type: 4 player Generic
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* Resource Allotment: High
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* Download: http://www.mediafire.com/download.php?wnzm0nw1wmi
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* Date:
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Additional Notes:
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_forestlands.jpg

Revision as of 16:33, 12 November 2009

allyresist_finalbattle

Additional Notes: Accommodates large unit /group/army movements.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_allly_resist.jpg


Athena's Valley

Additional Notes: may be difficult to move large units groups and types - narrow trails in some locations.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_athenasvalleygbm.jpg


Autobahn

Additional Notes: Wide travel corridors for large armies.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Autobahn.jpg


Bulwarks

Additional Notes: This map is one of my all time favorites ! heh.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Bulwarks.jpg


Burnt Earth

Additional Notes - Resources are partially obscured within large rocks so look closely!

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_BurntEarth.jpg


China Grove

Additional Notes - Resource nodes are hidden inside large Mossy Rocks.


http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_ChinaGrove.jpg


Clover

Additional Notes: None


http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_glest_clover_cap_4.jpg


Evercamp

Additional Notes: The beginning locations have plenty of resources for a strong start but get those scouts out there looking for new resource points quickly!


http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Evercamp.jpg


Forest Lands

Additional Notes:

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_forestlands.jpg