Difference between revisions of "Maps/List"

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===Maps===
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==allyresist_finalbattle==
 
==allyresist_finalbattle==
 
* Author: Scenariole
 
* Author: Scenariole
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* Preferred Tileset: Generic
 
* Preferred Tileset: Generic
 
* Map Type: 2 player generic
 
* Map Type: 2 player generic
* Resource Allotment: average
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* Resource Allotment: avergae
 
* Download: http://www.mediafire.com/?sharekey=34d2c5b4e16a6aa72fb2ca15d7ea42d9e04e75f6e8ebb871
 
* Download: http://www.mediafire.com/?sharekey=34d2c5b4e16a6aa72fb2ca15d7ea42d9e04e75f6e8ebb871
 
* Date:
 
* Date:
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_allly_resist.jpg
 
http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_allly_resist.jpg
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 +
  
 
==Athena's Valley==
 
==Athena's Valley==
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* Author: Trappin
 
* Author: Trappin
 
* Map Size: medium-large
 
* Map Size: medium-large
* Preferred Tileset: [http://www.savefile.com/files/2041659|Scrub Land] and [http://www.mediafire.com/file/miq1kiztarh/ScrubLand.zip|mirror] download site.
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* Preferred Tileset: Scrubland [http://www.savefile.com/files/2041659 ScrubLand.zip] and mirror:[http://www.mediafire.com/file/miq1kiztarh/ScrubLand.zip ScrubLand.zip] download site.
 
* Map Type: Generic 4 player
 
* Map Type: Generic 4 player
 
* Resource Allotment: high
 
* Resource Allotment: high
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*Author: Trappin
 
*Author: Trappin
 
*Map Size: Small
 
*Map Size: Small
*Preferred Tileset: [http://titusgames.de/evergreen.zip]Evergreen]]
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*Preferred Tileset: Evergreen
 
*Map Type: Generic 4 player
 
*Map Type: Generic 4 player
 
*Resource Allotment: Low  
 
*Resource Allotment: Low  
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_forestlands.jpg
 
http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_forestlands.jpg
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 +
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==Four Castles==
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*Author: Idanwin
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*Map Size: medium
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*Preferred Tileset: Evergreen
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*Map Type: Generic 4 player
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*Resource Allotment: Average
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*Download: http://www.mediafire.com/?jhzxm3myozs
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*File Type:
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Additional Notes - Interesting cliffs and map editing.
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[img]http://i321.photobucket.com/albums/nn365/Idanwin/th_screen42.png[/img]
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 +
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==Great Wall==
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*Author: Trappin
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*Map Size: Huge
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*Preferred Tileset: Evergreen
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*Map Type: Generic 4 player
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*Resource Allotment: High
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*Download: http://www.mediafire.com/?ykzmejdmrmz
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*File Type: .rar
 +
 +
Additional Notes - None
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_great_wall.jpg
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 +
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* ==Hyrule v1.0==
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* Author: -Archmage-
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* Map Size: Gigantic
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* Preferred Tileset: generic
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* Map Type: 2 player generic
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* Resource Allotment: moderate
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* Download: filefront: [http://startdownload.filefront.com/13767715//eccb12feb83ca729b0bfe5c2155ebcfcb6f97469b569bd834439af1897b390de5896e84cb714b5af// Hyrule.7z]  mediafire: [http://www.mediafire.com/?1jz9mwebmxh Hyrule.7z]
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* Date:
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 +
Additional Notes: Too big to screenshot in GAE due to clipping effect.
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 +
http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Hyrule.jpg
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 +
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==Island==
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*Author: Idanwin
 +
*Map Size: medium
 +
*Preferred Tileset: Evergreen
 +
*Map Type: Generic 4 player
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*Resource Allotment: Average
 +
*Download: http://www.mediafire.com/?yoygdmthkio
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*File Type:
 +
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Additional Notes:
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[img]http://i321.photobucket.com/albums/nn365/Idanwin/th_screen36.png[/img]
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* ==Land of Fear ( 2 vs 1 )==
 +
* Author: Scenariole
 +
* Map Size: medium
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* Preferred Tileset: generic
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* Map Type: 3 player generic
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* Resource Allotment: moderate
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* Download: http://download676.filefront.com/5n0h1apdg2jg/14789325/land_of_fear.gbm
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* Screenshot: none
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* Date: Nov. 2009
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 +
Additional Notes: This map is split into North ( 2 Bases), and South ( 1 Base) each with additional resource spot settlements right outside the area.
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 +
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==Overgrown City==
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* Author: mapmaker
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* Map Size: medium
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* Preferred Tileset: Generic
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* Map Type: 4 player generic
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* Resource Allotment: High
 +
* Download: http://www.titusgames.de/glestmaps/Overgrown%20City.gbm
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* Screenshot:
 +
* Date: Oct. 2008
 +
 +
Additional Notes: Modified by titi
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 +
http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_overgrowncity.jpg
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 +
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==qwik_glest==
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*Author: Trappin
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*Map Size: Small
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*Preferred Tileset: Evergreen
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*Map Type: Generic 4 player
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*Resource Allotment: Average
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*Download: http://www.mediafire.com/file/tjj0hi2fmzo/qwik_glest.rar
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*Screenshot:
 +
*File type: .rar
 +
*Date: Aug. 2009
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 +
Additional Notes: May not accommodate factions with size3 units.
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 +
http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_glest_qwik.jpg
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==Redoubt==
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*Author: Trappin
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*Map Size: medium
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*Preferred Tileset: Evergreen
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*Map Type: Generic 4 player
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*Resource Allotment: Low
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*Download: http://www.mediafire.com/file/nlnmmtm2lny/Redoubt.rar
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*Screenshot: Redoubt
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*File type: .rar
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*Date: October 2009
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Additional Notes - May not accommodate factions with size3 units.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Redoubt.jpg
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==Scenario - the three towers==
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*Author: wciow
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*Map Size: medium
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*Preferred Tileset: Generic
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*Map Type: Scenario - Multiplayer
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*Resource Allotment:
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*Download: [url=http://www.mediafire.com/?sharekey=1cea432412fe7bd9312dbd5f2bdc5062e04e75f6e8ebb871]Scenario[/url]
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*Download [url=http://www.mediafire.com/?sharekey=1cea432412fe7bd9312dbd5f2bdc5062e04e75f6e8ebb871]Multiplayer[/url]
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*File type:
 +
*Date:
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Additional Notes: Scenario is meant to be played with my dwarf faction but can be easily adjusted to work with tech by changing a few lines of the XML. You need to add the faction 'clock' to your magitech tech tree and the map 'valley' in your maps folder.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_valley-multiplayergbm.jpg
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==Wadi Nefud==
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*Author: Trappin
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*Map Size: 128x128 but the playfield is smallish.
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*Preferred Tileset: [http://glest.org/glest_board/index.php?topic=4735.0  Mediterranean]
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*Map Type: Generic 4 player
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*Resource Allotment: Moderate
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*Download: http://www.mediafire.com/file/jtyt5cm3igl/Wadi_Nefud.rar
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*File type: .rar
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*Date: November 2009
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Additional Notes - May be difficult moving large unit types/groups.
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http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_1WadiFefud.jpg

Revision as of 18:01, 12 November 2009

Maps

allyresist_finalbattle

Additional Notes: Accommodates large unit /group/army movements.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_allly_resist.jpg


Athena's Valley

Additional Notes: may be difficult to move large units groups and types - narrow trails in some locations.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_athenasvalleygbm.jpg


Autobahn

Additional Notes: Wide travel corridors for large armies.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Autobahn.jpg


Bulwarks

Additional Notes: This map is one of my all time favorites ! heh.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Bulwarks.jpg


Burnt Earth

Additional Notes - Resources are partially obscured within large rocks so look closely!

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_BurntEarth.jpg


China Grove

Additional Notes - Resource nodes are hidden inside large Mossy Rocks.


http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_ChinaGrove.jpg


Clover

Additional Notes: None


http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_glest_clover_cap_4.jpg


Evercamp

Additional Notes: The beginning locations have plenty of resources for a strong start but get those scouts out there looking for new resource points quickly!


http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Evercamp.jpg


Forest Lands

Additional Notes:

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_forestlands.jpg


Four Castles

Additional Notes - Interesting cliffs and map editing.

[img]http://i321.photobucket.com/albums/nn365/Idanwin/th_screen42.png[/img]


Great Wall

Additional Notes - None http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_great_wall.jpg


  • ==Hyrule v1.0==
  • Author: -Archmage-
  • Map Size: Gigantic
  • Preferred Tileset: generic
  • Map Type: 2 player generic
  • Resource Allotment: moderate
  • Download: filefront: Hyrule.7z mediafire: Hyrule.7z
  • Date:

Additional Notes: Too big to screenshot in GAE due to clipping effect.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Hyrule.jpg


Island

Additional Notes:

[img]http://i321.photobucket.com/albums/nn365/Idanwin/th_screen36.png[/img]


Additional Notes: This map is split into North ( 2 Bases), and South ( 1 Base) each with additional resource spot settlements right outside the area.


Overgrown City

Additional Notes: Modified by titi

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_overgrowncity.jpg


qwik_glest

Additional Notes: May not accommodate factions with size3 units.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_glest_qwik.jpg


Redoubt

Additional Notes - May not accommodate factions with size3 units.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_Redoubt.jpg


Scenario - the three towers

Additional Notes: Scenario is meant to be played with my dwarf faction but can be easily adjusted to work with tech by changing a few lines of the XML. You need to add the faction 'clock' to your magitech tech tree and the map 'valley' in your maps folder.

http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_valley-multiplayergbm.jpg


Wadi Nefud

Additional Notes - May be difficult moving large unit types/groups.


http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/th_1WadiFefud.jpg