Difference between revisions of "MegaGlest"
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− | '''M'''ega '''G'''lest (MG) is a fork / modification of the Glest | + | |
+ | '''M'''ega '''G'''lest (MG) is a fork / modification of the Real Time Strategy (RTS) game '''Glest''' | ||
+ | |||
+ | The primary goal for MG was to rework the network capabilities of the original Glest engine | ||
+ | |||
+ | to offer a richer Network play experience. | ||
+ | |||
+ | MG may be downloaded from https://sourceforge.net/projects/megaglest/files/current_release/. | ||
=History= | =History= | ||
+ | |||
+ | Megaglest started in January 2010 as a vision from a longtime community member: '''Titus Tscharntke''' (Titi) [[http://www.titusgames.de/ here]]. | ||
+ | |||
+ | Joining Titus in the capacity of a project developer was '''Mark Vejvoda ''' (SoftCoder) [[http://www.soft-haus.com/blog here]]. Together (with frequent help | ||
+ | |||
+ | from numerous members of the community (such as, Ultifd, Tomreyn, Silnarm, Eliminator, ect) this project has seen | ||
+ | |||
+ | tremendous success and offers a fun platform for playing and learning. | ||
== Features == | == Features == | ||
− | + | *Only loads the factions selected in game settings. | |
+ | |||
+ | *Multi-Player over LAN or Internet | ||
+ | |||
+ | *Up to 8 players for network or single player games. | ||
+ | |||
+ | *4 new factions to pick from (more can be downloaded [see MG Mod's below]) | ||
+ | |||
+ | *Many new maps | ||
+ | |||
+ | *New AI player difficulty levels (easy, normal, ultra, mega) | ||
+ | |||
+ | *Minimal Master-Server to display hosted Internet games | ||
+ | |||
+ | *Cross platform network play (Linux vs Windows works fine) | ||
+ | |||
+ | *Support for multiple hosted servers through configurable TCP port #'s | ||
+ | |||
+ | *Network game lobby chat mode (press enter to toggle on/off) | ||
+ | |||
+ | *Queued commands (hold CTRL key while queuing multiple commands) | ||
+ | |||
+ | *Per Unit Particles. | ||
+ | |||
+ | *Command line options (type --help to see current options) | ||
+ | |||
+ | *Supported on most Linux distributions (32 and 64 bit) via universal full installer or data and binary packages. | ||
+ | |||
+ | *Supported on Windows XP - Windows 7. | ||
+ | |||
+ | *Enhanced map editor (with tooltips) | ||
+ | |||
+ | *Enhanced G3D Model viewer (supports showing particles) | ||
+ | |||
+ | *Enhanced LUA commands and scripting support | ||
+ | |||
+ | *Additional Support for JPG, PNG and BMP textures for models | ||
+ | |||
+ | *Custom loading screens per faction | ||
+ | |||
+ | *Full support for mod's via the mydata folder | ||
− | = | + | = XMLs = |
− | + | [[MG_XML_Definitions| Megaglest XML Definitions]] | |
− | = | + | = Scripted Scenarios = |
− | + | [[MG/Scripted Scenarios| Scripted Scenarios]] | |
− | =Source | + | =Source Code / Compiling= |
− | + | For people who would like to work on the Megaglest we have worked hard to make things as easy for you as possible. | |
− | + | Below is a small list of facts to try to assist anyone who is interested in helping with development or just to learn for your own enjoyment: | |
− | + | *[[MG/Getting The Code|Getting The Code]] | |
− | + | *[[MG/SVN Structure|SVN Structure]] | |
− | + | *[[MG/Linux Compiling|Linux-Compiling]] | |
+ | |||
+ | *[[MG/Windows Compiling|Windows Compiling]] | ||
+ | |||
+ | *[[MG/Installers|Installers]] | ||
+ | |||
+ | *[[MG/Misc Scripts|Misc Scripts]] | ||
=Links= | =Links= | ||
Line 35: | Line 96: | ||
=MG-based mods= | =MG-based mods= | ||
− | + | [http://glest.org/glest_board/index.php?topic=4511.0 The Vbros Mod Packs] | |
+ | |||
+ | [http://glest.org/glest_board/index.php?topic=5615.msg53408#msg53408 Main faction download center] | ||
+ | |||
+ | [http://glest.110mb.com/mdc/ Mod download center] | ||
+ | |||
+ | =Media Coverage= | ||
+ | http://freegamer.blogspot.com/2010/06/megaglest-335-pre-release-special.html | ||
+ | |||
+ | http://www.penguspy.com/megaglest/ | ||
+ | |||
+ | http://games.slashdot.org/story/10/08/12/0520229/FOSS-RTS-Game-emGlestem-Gets-Revival-mdash-Enter-emMega-Glestem?from=rss |
Revision as of 03:36, 4 September 2010
Mega Glest (MG) is a fork / modification of the Real Time Strategy (RTS) game Glest
The primary goal for MG was to rework the network capabilities of the original Glest engine
to offer a richer Network play experience.
MG may be downloaded from https://sourceforge.net/projects/megaglest/files/current_release/.
History
Megaglest started in January 2010 as a vision from a longtime community member: Titus Tscharntke (Titi) [here].
Joining Titus in the capacity of a project developer was Mark Vejvoda (SoftCoder) [here]. Together (with frequent help
from numerous members of the community (such as, Ultifd, Tomreyn, Silnarm, Eliminator, ect) this project has seen
tremendous success and offers a fun platform for playing and learning.
Features
- Only loads the factions selected in game settings.
- Multi-Player over LAN or Internet
- Up to 8 players for network or single player games.
- 4 new factions to pick from (more can be downloaded [see MG Mod's below])
- Many new maps
- New AI player difficulty levels (easy, normal, ultra, mega)
- Minimal Master-Server to display hosted Internet games
- Cross platform network play (Linux vs Windows works fine)
- Support for multiple hosted servers through configurable TCP port #'s
- Network game lobby chat mode (press enter to toggle on/off)
- Queued commands (hold CTRL key while queuing multiple commands)
- Per Unit Particles.
- Command line options (type --help to see current options)
- Supported on most Linux distributions (32 and 64 bit) via universal full installer or data and binary packages.
- Supported on Windows XP - Windows 7.
- Enhanced map editor (with tooltips)
- Enhanced G3D Model viewer (supports showing particles)
- Enhanced LUA commands and scripting support
- Additional Support for JPG, PNG and BMP textures for models
- Custom loading screens per faction
- Full support for mod's via the mydata folder
XMLs
Scripted Scenarios
Source Code / Compiling
For people who would like to work on the Megaglest we have worked hard to make things as easy for you as possible.
Below is a small list of facts to try to assist anyone who is interested in helping with development or just to learn for your own enjoyment:
Links
- Mega Glest web forums (hosted on main Glest site)
- subversion repository
- feature requests
- Sourceforge hosting
MG-based mods
Media Coverage
http://freegamer.blogspot.com/2010/06/megaglest-335-pre-release-special.html