Difference between revisions of "MegaGlest"

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[[File:Megaglest_logo.png|thumb|MegaGlest]]
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{{Infobox
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|Box title = [http://megaglest.org MegaGlest]
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|image =File:Megaglest_logo.png|thumb|
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|imagewidth = 250x250
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|Row 1 title = Latest Version:
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|Row 1 info = [http://glest.org/glest_board/index.php?topic=6506.0 3.4.0 (2/1/11)]
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|Row 2 title = Homepage:
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|Row 2 info = http://megaglest.org
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|Row 3 title = Downloads:
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|Row 3 info = http://megaglest.org/downloads
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}}
  
 
'''[[File:MegaGlest_Icon.png]]M'''ega'''G'''lest ('''MG''') is a fork/modification of the '''R'''eal '''T'''ime '''S'''trategy ('''RTS''') game [http://glest.org/en/index.php '''Glest'''].
 
'''[[File:MegaGlest_Icon.png]]M'''ega'''G'''lest ('''MG''') is a fork/modification of the '''R'''eal '''T'''ime '''S'''trategy ('''RTS''') game [http://glest.org/en/index.php '''Glest'''].
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* [[MG/Scripted Scenarios|Scripted Scenarios]]
 
* [[MG/Scripted Scenarios|Scripted Scenarios]]
  
==Source Code / Compiling==
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==Development==
For people who would like to work on the MegaGlest we have worked hard to make things as easy for you as possible.
 
 
 
Below is a list of links to try to assist anyone who is interested in helping with development or just to learn for your own enjoyment:
 
  
* [[MG/Getting The Code|Getting The Code]]
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Our [[MG/Development|development documentation]] is available on a separate page.
* [[MG/SVN Structure|SVN Structure]]
 
* [[MG/CodeBlocks Compiling|CodeBlocks Compiling]]
 
* [[MG/Linux Compiling|Linux Compiling]]
 
* [[MG/Windows Compiling|Windows Compiling]]
 
* [[MG/Mac Compiling|Mac Compiling]]
 
* [[MG/FreeBSD Compiling|FreeBSD Compiling]]
 
* [[MG/Installers|Installers]]
 
* [[MG/Misc Scripts|Misc Scripts]]
 
* [[MG/Testing|Testing
 
]]
 
  
 
==Links==
 
==Links==

Revision as of 12:58, 5 February 2011

Template:Infobox

MegaGlest Icon.pngMegaGlest (MG) is a fork/modification of the Real Time Strategy (RTS) game Glest.

The primary goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many additional features have been added (and previously existing features improved) since.

You can download MegaGlest from sourceforge.net.

History

MegaGlest started in January 2010 as a vision from a longtime community member: Titus Tscharntke (Titi).

Joining Titus in the capacity of a project developer was Mark Vejvoda (SoftCoder).

Together (with frequent help from numerous members of the community (such as, Ultifd, Tomreyn, Silnarm, Eliminator, and many others) this project has seen tremendous success and offers a fun platform for playing and learning.

Features

  • Up to 8 players for network or single player games.
  • 4 new factions to pick from (more can be downloaded)
  • New AI player difficulty levels (easy, normal, ultra, mega)
  • Cross platform network play (Linux vs Windows works fine)
  • Many new maps
  • Observer Mode
  • Minimal Master-Server to display hosted Internet games
  • Custom loading screens per faction
  • Map and Faction preview
  • Multi-Player over LAN or Internet
  • Per Unit Particles.
  • Network game lobby chat mode (press enter to toggle on/off)
  • Support for multiple hosted servers through configurable TCP ports
  • Queued commands (hold CTRL key while queuing multiple commands)
  • Supported on most Linux distributions (32 and 64 bit) via universal full installer or data and binary packages.
  • Supported on Windows XP - Windows 7.
  • Enhanced map editor (with tooltips)
  • Enhanced G3D Model viewer (supports showing particles)
  • Enhanced LUA commands and scripting support
  • Command line options (type --help to see current options)
  • Additional Support for JPG, PNG and BMP textures for models
  • Full support for mod's via the mydata folder
  • Only loads the factions selected in game settings.

Documentation

Development

Our development documentation is available on a separate page.

Links

Media Coverage