MegaGlest

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Revision as of 07:13, 5 September 2010 by 78.53.34.33 (talk) (fixing some typos; no UDP for 61357)
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Mega Glest (MG) is a fork/modification of the Real Time Strategy (RTS) game Glest.

The primary goal for MG was to rework the network capabilities of the original Glest engine to offer a richer Network play experience.

MG may be downloaded from here.

History

Megaglest started in January 2010 as a vision from a longtime community member: Titus Tscharntke (Titi) [here].

Joining Titus in the capacity of a project developer was Mark Vejvoda (SoftCoder) [here]. Together (with frequent help

from numerous members of the community (such as, Ultifd, Tomreyn, Silnarm, Eliminator, etc) this project has seen

tremendous success and offers a fun platform for playing and learning.

Features

  • Only loads the factions selected in game settings.
  • Multi-Player over LAN or Internet
  • Up to 8 players for network or single player games.
  • 4 new factions to pick from (more can be downloaded [see MG Mod's below])
  • Many new maps
  • New AI player difficulty levels (easy, normal, ultra, mega)
  • Minimal Master-Server to display hosted Internet games
  • Cross platform network play (Linux vs Windows works fine)
  • Support for multiple hosted servers through configurable TCP port #'s
  • Network game lobby chat mode (press enter to toggle on/off)
  • Queued commands (hold CTRL key while queuing multiple commands)
  • Per Unit Particles.
  • Command line options (type --help to see current options)
  • Supported on most Linux distributions (32 and 64 bit) via universal full installer or data and binary packages.
  • Supported on Windows XP - Windows 7.
  • Enhanced map editor (with tooltips)
  • Enhanced G3D Model viewer (supports showing particles)
  • Enhanced LUA commands and scripting support
  • Additional Support for JPG, PNG and BMP textures for models
  • Custom loading screens per faction
  • Full support for mod's via the mydata folder

Make your system ready for playing online (example speedport w701V)

At first make sure that you are connected with your router, then open a browser and navigate to the ip of your router. As usal now you have to enter a pin to configure your router.

At first you have to have to activate port forwarding, in this example you can find it under "Networking" and there it's called "PPPoE Pass-Through".

Now you have to open the port 61357 for TCP, in this example you have to browse to "NAT & port rules", there you must click on "create new rule". The name of the rule does not matter. You have to enter a public port and a private client port, for both enter 61357.

XMLs

Megaglest XML Definitions

Scripted Scenarios

Scripted Scenarios

Source Code / Compiling

For people who would like to work on the Megaglest we have worked hard to make things as easy for you as possible.

Below is a small list of facts to try to assist anyone who is interested in helping with development or just to learn for your own enjoyment:

Links

MG-based mods

Vbros mods

Main faction download center

Mod download center

Media Coverage

Free Gamer

Penguspy

Slashdot