Difference between revisions of "Mods"
Jump to navigation
Jump to search
Line 6: | Line 6: | ||
* [http://www.moddb.com/mods/10252/demonionic DomiNeonic mod] | * [http://www.moddb.com/mods/10252/demonionic DomiNeonic mod] | ||
* [http://www.glest.org/glest_board/viewtopic.php?t=3412 Tileset Tropical] | * [http://www.glest.org/glest_board/viewtopic.php?t=3412 Tileset Tropical] | ||
− | + | * [http://www.glest.org/glest_board/viewtopic.php?t=3480 Armies of the Old World] | |
Simple: | Simple: |
Revision as of 13:18, 7 May 2008
Currently known sources for mods and maps: Advanced:
- New Indian & Norseman Megapack V2 / Jungle & Maps at TitusGames.de
- Star Ship Troopers: Last Defense Mod
- New Science faction Linux friendly version on TitusGames.de.
- DomiNeonic mod
- Tileset Tropical
- Armies of the Old World
Simple:
- Maps Modded maps reduce NPC herding and node stacking.
- Maps / Tiles
- Mods / Maps
- Modder
- Glest: Evolution (Maps / Mods / Patches at glest.eurion.net)
- giorgos_teiath
Mods not downloadable yet:
- The first Exodus ( a commercial mod for glest )
- Glest Life (a HalfLife-like mod)
- Mars Squadron Mod (in Spanish)
- A Glest Project Link Site and a few projects
- Space Faction Containing new models, maps, and tilesets.
- Four path magitech: A faction mod extending upon the existing magitech.
- Effects & upgrades: A code mod that adds temporary effects and enhances upgrade capability.
( probably there is something at the moddb too: glestmods )