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    • Game resources are specified under the <tt>resources</tt> directory of the tech tree. Each resource will have it's own subdirec Note that there are 4 types of resources and that only one of the below can be specified for a single resource.
      4 KB (586 words) - 03:02, 10 October 2019
    • |Resources = Crystal: 800 ...em much easier to build (for steady expansion and acquisition of important resources).
      2 KB (230 words) - 06:04, 19 June 2016
    • ...s in MGM or [[GBM]] format which tell [[MegaGlest]] how to render objects, resources, player starting locations, etc, in ways to form the area of which gameplay ...ects and surfaces look is actually controlled by the [[tilesets]], how the resources look is controlled by the [[techtree]], and the starting units are controll
      2 KB (280 words) - 14:59, 11 October 2019

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