Editing Strategies/Scenarios

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[MegaGlest|MegaGlest's]] [[scenarios]] are not the same as regular games, as they can be [[Lua|scripted]], have set features, and can behave similarly each time.  The following is a list of playthroughs for people that have trouble with some of the hardest scenarios.  Think of it as a short 'strategy guide' for players.
+
[[Glest|Glest's]] [[scenarios]] are not the same as regular games, as they can be [[Lua|scripted]], have set features, and can behave similarly each time.  The following is a list of playthroughs for people that have trouble with some of the hardest scenarios.  Think of it as a short 'strategy guide' for players.
  
 
==One Hope==
 
==One Hope==
Line 102: Line 102:
 
===End Game===
 
===End Game===
 
Set your three attackers on the Fire Archer and finish it off. You win as soon as the Fire Archer dies.
 
Set your three attackers on the Fire Archer and finish it off. You win as soon as the Fire Archer dies.
 
==Amazones==
 
===Overview of Scenario===
 
The game is played on the In the Forest map. The other player on your team has no workers and no AI, only a castle, so will do nothing - it is all up to you.
 
 
The scenario proceeds in 5 waves, with each wave commencing when all the units from the previous wave have been died.
 
 
You win by killing all the units in the last wave. You lose if your ally's castle is destroyed.
 
 
The waves get progressively harder:
 
  * The first wave is 10 cudgel ladies.
 
  * The second wave is 23 cudgel ladies.
 
  * The third wave is 50 cudgel ladies.
 
  * The fourth wave is 30 cudgel ladies and 5 valkyries.
 
  * The fifth wave is 40 cudgel ladies, 5 valkyries, and 5 flying valkyries.
 
 
This strategy guide will focus on an overall tactic of delaying the end of the first wave while you tech up, and then crushing the enemies quickly in the remaining waves due to your advanced development.
 
 
===Starting off===
 
Pause the game. Tell the initial three workers to build a Barracks on the path south of your castle. Queue up your castle to create more workers with the rest of your gold, and set the meeting point to the gold pile. Move your soldiers in front of the Barracks. Now unpause the game and wait for the cudgel ladies. When you have enough gold, and your barracks is built, also create one more archer.
 
 
When you have excess gold you can also build a farm north of the castle.
 
 
Your aim is to kill 9 of the cudgel ladies. It is essential that you do not kill the 10th cudgel lady, or you will trigger the second wave. Instead, move your remaining soldiers out of range of the one remaining cudgel lady, and let the cudgel lady attack your barracks. Send two workers to repair your barracks while the cudgel lady is still attacking it.
 
 
Throughout the game, you should monitor the health of your barracks. When the health gets low, you risk it being destroyed, which will lead the cudgel lady to move on to your castle and eventually your ally's castle, causing you to lose. If the health gets to full, your workers will stop repairing, and eventually the barracks will be destroyed. The best solution is to occasionally come back to the barracks and add one worker (making a total of three) when the health gets low, and to remove one worker when the health gets near full. Do this through the remaining steps until the end game.
 
 
===Tech up===
 
 
You now have virtually the whole map to yourself. There are 31 enemy soldiers on the board, the cudgel lady, who is busy attacking your barracks forever, and 30 valkyries. The valkyries have no real AI, except that they will attack if you are within range. The valkyries are slighly south of the centre of the map, at the initial starting point for player 2 - just don't go there until you are ready to win.
 
 
Move your soldiers and most of your workers across to the centre of the map (but don't go futher south yet to avoid the valkyries). Leave a few workers to keep mining the goldpile by your starting castle and so you can add or remove them from repairing the barracks as needed.
 
 
Near the gold pile near the centre of the map, build a castle and set some workers mining and harvesting. You should keep creating workers until you get up to at least 30 workers. Build a barracks, a farms, a blacksmith, and a technodrome. Do all the upgrades. Once you have advanced architecture, start building lots of defence towers. Build up a large fleet of horsemen once you have Stables. Building more barracks will help you to do this more quickly.
 
 
Also create technicians and start them building battle robots, and multiple aerodromes. You should aim to construct about 20 airships, 30 battle robots, and 40 horsemen. In addition, construct a few air ballistas, and about 20 defence towers near the centre of the map.
 
 
Once you have a few airships, take them south in groups and take out the enemy cows and the valkyries, one by one. You will now have the whole board to yourself except for the cudgel lady.
 
 
Make sure you build a lot of defence towers and air ballistas close to start position for team 2 - this is where the new units will appear, and you want to kill them all quickly. Also move your horsemen, battle robots, and airships to this area.
 
 
Group all your units so you can attack units quickly as needed. Also save the game now - if you haven't built enough units, and you die in the end game, you will be glad you did!
 
 
===End game===
 
Send your archer back to attack the cudgel lady. This will trigger the second wave, which your units that you have built will then quickly take out, triggering the third wave, and then the fourth, and finally the fifth and final wave.
 
 
If you have enough powerful units, you should quickly take out all the waves and win the game. If not, go back to your saved game, build more units and try the end game again.
 
  
 
==See Also==
 
==See Also==
Line 154: Line 107:
 
*[[Strategies]]
 
*[[Strategies]]
  
[[Category:Scenarios]]
+
{{Stub}}
[[Category:Strategies]]
 

Please note that all contributions to MegaGlest are considered to be released under the Creative Commons Attribution Share Alike (see MegaGlest:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)