Difference between revisions of "XML/Splash particle"
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** <energy-var value="10" /> Variation | ** <energy-var value="10" /> Variation | ||
** <emission-rate-fade value="1"/> Particles last longer with a lower number / disappear quicker with a higher number | ** <emission-rate-fade value="1"/> Particles last longer with a lower number / disappear quicker with a higher number | ||
− | ** <vertical-spread a="0" b="0"/> | + | ** <vertical-spread a="0" b="0"/> direction splash goes after hitting |
− | ** <horizontal-spread a="1" b="0"/> | + | ** <horizontal-spread a="1" b="0"/> direction splash goes after hitting |
*</splash-particle-system> | *</splash-particle-system> |
Revision as of 00:06, 15 October 2007
<?xml version="1.0" standalone="yes"?>
- <splash-particle-system>
- <texture value="true|false" path=".../texture_name.bmp" luminance="true"/>
- <model value="true|false" path=".../model_name.g3d"/>
- <primitive value="quad|line"/>
- <offset x="0" y="0" z="0"/> ??
- <color red="0.0" green="0.0" blue="1.0" alpha="0.5" /> Colors at epicentre
- <color-no-energy red="1.0" green="1.0" blue="1.0" alpha="0.0" /> Colors at edge
- <size value="1" /> Particle start size (center)
- <size-no-energy value="2" /> Ending particle size
- <speed value="5" /> The Maximum Radius of the explosion
- <gravity value="0"/> Gravity effects
- <emission-rate value="20" /> How many particles are emitted
- <energy-max value="30" /> Energy
- <energy-var value="10" /> Variation
- <emission-rate-fade value="1"/> Particles last longer with a lower number / disappear quicker with a higher number
- <vertical-spread a="0" b="0"/> direction splash goes after hitting
- <horizontal-spread a="1" b="0"/> direction splash goes after hitting
- </splash-particle-system>