Difference between revisions of "Glest in Space"

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|Creator        = Coldfusionstorm
 
|Creator        = Coldfusionstorm
 
|Version        = Alpha
 
|Version        = Alpha
|Link          = http://www.moddb.com/mods/glest-in-space/downloads
+
|Link          = N/A
 
|Filesize      = 36.25 MB
 
|Filesize      = 36.25 MB
 
}}'''G'''lest '''I'''n '''S'''pace is a fast paced Free Software space themed Real Time Strategy Game. The goal is to provide a viable crossplatform software alternative for a competitive e-sport game. The game engine is deprived from MegaGlest, a fork of the award winning Glest project.
 
}}'''G'''lest '''I'''n '''S'''pace is a fast paced Free Software space themed Real Time Strategy Game. The goal is to provide a viable crossplatform software alternative for a competitive e-sport game. The game engine is deprived from MegaGlest, a fork of the award winning Glest project.
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Objects for the map editor have not yet been chosen at this stage of development.
 
Objects for the map editor have not yet been chosen at this stage of development.
  
'''Team'''
+
==Team==
 +
===Current members===
 +
*Coldfusionstorm
  
Coldfusionstorm
+
===Past contributers===
 
+
*Superkaj
 
+
*Conzar
 
 
'''Past contributers'''
 
=====Superkaj=====
 
 
 
=====Conzar=====
 
 
[[Category:Mods]]
 
[[Category:Mods]]
 
[[Category:Techtrees]]
 
[[Category:Techtrees]]

Revision as of 17:23, 4 April 2012

Template:TechtreeGlest In Space is a fast paced Free Software space themed Real Time Strategy Game. The goal is to provide a viable crossplatform software alternative for a competitive e-sport game. The game engine is deprived from MegaGlest, a fork of the award winning Glest project.

Factions

  • United Earth Federation
  • Morphlings
  • Melnar

Map Editor Changes

Since the Map Editor that is included with GIS is the MegaGlest map editor, the actual tileset objects and surfaces will appear different on GIS's tileset. For example, surface 1, which is usually grass, will become metal plating in GIS.

List of Object and Surface changes

Surfaces

  • Surface 1 - grass = Metal plating
  • Surface 2 - secondary grass = Lava
  • Surface 3 - road = Ground/dirt/earth
  • Surface 4 - stone = [Undecided]
  • Surface 5 - ground = Sand/grass

Objects for the map editor have not yet been chosen at this stage of development.

Team

Current members

  • Coldfusionstorm

Past contributers

  • Superkaj
  • Conzar