Difference between revisions of "MeshBoundUnitParticles"
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* The Mesh you want to use to bind your particles has no texture! | * The Mesh you want to use to bind your particles has no texture! | ||
− | == Ideally you do it like this ( The white triangle object is just so big to show you ) | + | == Ideally you do it like this ( The white triangle object is just so big to show you ) == |
+ | [[File:meshbound.jpg]] |