Difference between revisions of "MeshBoundUnitParticles"

From MegaGlest
Jump to navigation Jump to search
Line 1: Line 1:
  
=== Model requirements for mesh bound particles ===
+
== Model requirements for mesh bound particles ==
 
* The model MUST be a an animation with a minimum of 2 frames!
 
* The model MUST be a an animation with a minimum of 2 frames!
 
* The Mesh you want to use to bind your particles has no texture!
 
* The Mesh you want to use to bind your particles has no texture!
  
== Ideally you do it like this ( The white triangle object is just so big to show you ) ==
+
'''Ideally you do it like this ( The white triangle object is just so big to show you )'''
 
[[File:meshbound.jpg]]
 
[[File:meshbound.jpg]]
 +
 +
==Hints==

Revision as of 22:07, 16 March 2015

Model requirements for mesh bound particles

  • The model MUST be a an animation with a minimum of 2 frames!
  • The Mesh you want to use to bind your particles has no texture!

Ideally you do it like this ( The white triangle object is just so big to show you ) Meshbound.jpg

Hints