Difference between revisions of "Mods"

From MegaGlest
Jump to navigation Jump to search
 
(220 intermediate revisions by 20 users not shown)
Line 1: Line 1:
Currently known sources for mods and maps:
 
Advanced:
 
* [http://www.titusgames.de/ New Indian & Norseman Megapack V2 / Jungle & Maps at TitusGames.de]
 
* [http://www.titusgames.de/ Tileset evergreen at TitusGames.de]
 
* [http://nihilirian.com/ Nihilirian Mod] ([http://www.moddb.com/games/nihilirian-rebirth on moddb]) ([http://www.glest.org/glest_board/viewtopic.php?f=4&t=3492&p=16331#p16331  Linux fix for nihirlian])
 
* [http://www.moddb.com/mods/5862/sstld Star Ship Troopers: Last Defense Mod]
 
* [http://www.glest.org/glest_board/viewtopic.php?t=2176 New Science faction] Linux friendly version on [http://www.titusgames.de/science/science_linux_20070526.tar.bzip2 TitusGames.de.]
 
* [http://www.moddb.com/mods/10252/demonionic DomiNeonic mod]
 
* [http://www.glest.org/glest_board/viewtopic.php?t=3412 Tileset Tropical]
 
* [http://www.glest.org/glest_board/viewtopic.php?t=3480 Armies of the Old World]
 
  
Simple:
+
[[MegaGlest]] is fully moddable, meaning you can expand and modify the game to make it feel like an entirely different game.
* [http://www.mediafire.com/?duwmng1mrzg Maps] Modded maps reduce NPC herding and node stacking.
 
* [http://www.darkstars.co.uk/downloads/index.php?dir=glest Maps / Tiles]  
 
* [http://geocities.com/glestmodders/ Mods / Maps]
 
* [http://www.freewebs.com/glestrts/ Modder]
 
* [http://glest.eurion.net/ Glest: Evolution] ([http://www.eurion.net/glest/files/ Maps / Mods / Patches at glest.eurion.net])
 
* [http://www.geocities.com/giorgos_teiath/glestmaps giorgos_teiath]
 
  
 +
Currently you can modify: Techtrees/Factions, Tilesets, [[Maps]], and [[Scenarios]] and as a full conversion the whole game too like it was done for [[Annex_Conquer_The_World]].
  
Mods not downloadable yet:
+
*[[Installing Mods|How to install Mods]]
* [http://blog.thefirstexodus.com/ The first Exodus] ( a commercial mod for glest )
+
*[[Mod-Center|Ingame Mod Center]]
* [http://www.glestlife.tk/ Glest Life (a HalfLife-like mod)]
 
* [http://marssquadron.bitacoras.com/ Mars Squadron Mod] (in Spanish)
 
* [http://freewebs.com/glestrts/ A Glest Project Link Site and a few projects]
 
* [[Space Faction]] Containing new models, maps, and tilesets.
 
* [[Four path magitech]]: A faction mod extending upon the existing magitech.
 
* [[Effects & upgrades]]: A code mod that adds temporary effects and enhances upgrade capability.
 
  
  
( probably there is something at the moddb too: [http://www.moddb.com/games/277/glest/mods glestmods] )
+
==Engines==
 +
{{Main|Engines}}
 +
The original Glest is no longer in development. But now [[MegaGlest]], is still in active development, and have already expanded Glest with new features such as a master-server on MegaGlest . Because of this, some mods may not be compatible with the differing engines.  
 +
 
 +
==See Also==
 +
*[[Mods/List|Wiki List of Techtrees]]
 +
*[[Tilesets/List|Wiki List of Tilesets]]
 +
*[[Maps/List|Wiki List of Maps]]
 +
*[[Scenarios/List|Wiki List of Scenarios]]
 +
 
 +
[[Category:Mods]]

Latest revision as of 14:48, 11 October 2019

MegaGlest is fully moddable, meaning you can expand and modify the game to make it feel like an entirely different game.

Currently you can modify: Techtrees/Factions, Tilesets, Maps, and Scenarios and as a full conversion the whole game too like it was done for Annex_Conquer_The_World.


Engines[edit]

Main article: Engines

The original Glest is no longer in development. But now MegaGlest, is still in active development, and have already expanded Glest with new features such as a master-server on MegaGlest . Because of this, some mods may not be compatible with the differing engines.

See Also[edit]