Mods/List
Glest is fully modable, though when players refer to a mod, they generally mean a faction or techtree. A techtree is a full set of factions with their own resources, damage types, etc. You can only use factions that all belong to the same tech tree in a game (eg: Magitech). A faction is the team of units that a player can control, and defines the units, upgrades, how they work, etc (eg: Tech). Installing Mods varies based on the type of mod and engine, and mods can utilize engine specific content. For example, Military uses GAE only functions such as guarding and emanations. This page is just a list of all Techtrees, Factions, and Mod Compilations (which include at least one faction). All mods here are sorted alphabetically, and not based on merit or opinions. Italic text shows features to be in future versions, but not yet in the linked version.
Techtrees
Techtrees contain one or more factions, and can define separate elements specific only to the techtree, such as resources. Grouped in here are compilation packages, which also include tilesets, maps, and scenarios.
Mod Name | Author | Version | Factions Included | Tilesets Included | Maps Included | Scenarios Included | Size | Download | Forum Topic | Official Website |
---|---|---|---|---|---|---|---|---|---|---|
Armies of the Old World | Elenmare | 1.0 | Armies of the Wastes, Elves of the Ulthuan and Lorien, and the Empire | 54.7 MB | 1 | 2 | 3 | |||
Constellus | Zoythrus, Seanachaidh, Psychedelic Hands, and -Archmage- | 1.2 (WIP) | Crincillin | 1 | 39.1 MB | 1 | 2 | |||
Farmers | Softcoder, Eliminator, and Tiger | 1.0 | Farmers, Ants-nest | 51.3 MB | 1 | 2 | ||||
Glest in Space | Coldfusionstorm | (WIP) | UEF | 1 | 6 | 36.25 MB | 1 | 2 | 3 | |
Malevolent Rising | ChupaReaper (Richard Nicholson) | v1.6(WIP) | Necribus, Hyperion, Gians, Vestirus and The Damned | 10 | 6 | Campaign Style Scenarios will be added for each faction. | ~600 MB | Releases | Glest Forums | Malevolent Rising |
Magitech Refit | Archmage | 0.6 | Tech, Magic | 45.14 MB | 1 | 2 | ||||
Megapack | Titi | Magic, Tech, Indian, Egypt, Norsemen, Persians, and Romans | 1 | 2 | 3 | |||||
Military | Omega | 2.4 | Military | 3 | 81 | 31 | ~40 MB | 1 | 2 | 3 |
Nihilirian Rebirth | Nihilirian | 1 | Arcturus, Sirius | 2 | 8 | 90.5 MB | 1 | 2 | 3 | |
Project Green | John.d.h | 0.2 | Magic and Tech (both modified) | 1.9MB | 1 | 2 | 3 | |||
StarShip Troopers: Last Defense | Myles | 2.1 | Bugs and Humans | 2 | 2 | 63.8 MB | 1 | 2 | 3 | |
Vbros Pack 1 | Eliminator, Tiger | British, Pirates, Western, and Canada | 1 | 3 | 5 | 85.8 MB | 1 | 2 | ||
Vbros Pack 2 | Eliminator, Tiger | Crusaders, Gauls, and Romans | 5 | 3 | 116 MB | 1 | 2 | |||
Vbros Pack 3 | Eliminator, Tiger | China, Circus, and Mario | 1 | 4 | 2 | 60.8 MB | 1 | 2 | ||
Vbros Pack 4 | Eliminator, Tiger | Martians, Moon, PC, and USA | 2 | 4 | 3 | 81 MB | 1 | 2 | ||
Vbros Pack 5 | Eliminator and Tiger | Aztec, Goths, and Barbarians | 2 | 5 | 2 | 59.1 MB | 1 | 2 |
Notes:
- Some version numbering artificial based on releases due to non-existent version numbering.
- Italic text denotes future features not yet implimented.
Factions
Factions are a single "team" of units and upgrades that any one player can control. They belong inside of Techtrees and generally depend on certain techtree's and their resources. Factions belonging to a unique techtree are shown in the techtree section above rather than here.
Mod Name | Author | Version | Size | Download | Forum Topic | Official Website |
---|---|---|---|---|---|---|
Africa | Tiger | 1.1 | 26.9 MB | 1 | 2 | |
Dark Magic | GLADE Team | 10.08.23 | 36.3 MB | 1 | 2 | |
Demonionic | Deathguppie, Pafferguy | 1.1 | 42.8 MB | 1 | 3 | |
Dwarves | Wciow, Jda, Archmage | 0.1.1 | 24.6 MB | 1 | 2 | |
Elves | Gameboy, Archmage | 0.9 | 64.3 MB | 1 | 2 | 3 |
Japanese | Hagekura | (WIP) | 40.6 MB | 1 | 2 | |
Undead | Wciow | (WIP) | 12.1 MB | 1 | 2 | |
Woodsmen | Madmanntis | 1.1 | 22.1 MB | 1 | 2 | 3 |
Notes:
- Some version numbering artificial based on releases due to non-existent version numbering.
- Mods that have the most recent version as part of a compilation or standalone techtree are located in the first table.