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- *Please remember to enter an edit summary when making an edit.1 KB (126 words) - 22:01, 19 June 2016
- ...t after that, all the editing is left in the hands of the viewers, who can edit as they please, with or without an account (though signing up a free accoun4 KB (657 words) - 23:17, 3 February 2018
- [[MegaGlest]] has a number of tools that can be used to edit it or to assist in the creation of mods. These tools vary from [[G3D]] [[Ex The map editor is the basic tool used to edit Glest's [[GBM]] and MGM maps. All three [[engines]] have their own map edit5 KB (891 words) - 14:56, 18 May 2021
- If there are problems with the game related to the game menu, edit <tt>source/shared_lib/include/platform/sdl/thread.h</tt> and uncomment the2 KB (288 words) - 20:58, 5 January 2021
- If you would like to be added to this list then please just edit the page and add yourself. If you would like to discuss in more detail, you2 KB (323 words) - 16:17, 25 September 2012
- ...may be handy, however, for those intimidated by the INI who still need to edit some settings such as fullscreen, resolution, etc;5 KB (866 words) - 07:10, 18 March 2017
- ...o translate to. On the next screen, you select which '''''resource''''' to edit - these are the various language files there are in MegaGlest. Click on a r ...is English, so when a developer adds a new translation key, s/he will also edit the English language variant of the corresponding translation file and plac8 KB (1,369 words) - 03:36, 17 September 2013
- ...tp://megaglest.org MegaGlest website]. To provide corrections, please just edit this page or notify us at the contact address provided on the website.7 KB (910 words) - 12:03, 1 April 2018
- ...ntaining data that is different between two releases (usually very small). Edit the variable: OLD_VERSION=3.3.4 to determine which version to compare with)4 KB (577 words) - 05:51, 23 June 2014
- In [[MegaGlest]] you can also edit the <tt>resource_multiplier</tt> for the cpu.5 KB (827 words) - 23:38, 28 October 2019
- * Edit the newly created file <tt>''mytechtree''_''language''.lng</tt>. You will5 KB (687 words) - 03:37, 17 September 2013
- *If you want to debug using the edit and continue debug database, click Apply, switch to the debug configuration7 KB (1,181 words) - 08:37, 15 March 2017
- ...</tt> file in the installation folder, this should not be edited. Instead, edit the <tt>glestuser.ini</tt> file in the user data folder. |If true, runs auto-config at startup. Don't edit this, this is automatic, and WILL overwrite all other settings.15 KB (2,356 words) - 01:03, 29 May 2021
- .../INI|the page describing the MegaGlest configuration files]]. Do '''not''' edit a file named ''glest.ini'' instead, this is a different file which works di ...ay press / in the game to switch the mouse-pointer. For a permanent change edit ''glestuser.ini'' and add this entry (or change it if it already exists but36 KB (5,923 words) - 03:02, 12 November 2019
- |If true, runs auto-config at startup. Don't edit this, this is automatic, and WILL overwrite all other settings.8 KB (1,230 words) - 03:49, 4 January 2016
- When the surface radio button is selected, users can edit map surface type(s). Surface texture types vary between individual tilesets11 KB (1,844 words) - 22:06, 4 November 2020