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  • ...The MegaGlest Team. CC-BY-SA: Some rights reserved.<br />[[Glest:Policies|Glest Wiki Policies]]</div>
    1 KB (119 words) - 12:06, 11 February 2014
  • ...The MegaGlest Team. CC-BY-SA: Some rights reserved.<br />[[Glest:Policies|Glest Wiki Policies]]</div>
    1 KB (120 words) - 06:10, 7 January 2022
  • [[Glest]] is no longer in development, having been overtaken by the [[GAE|Glest Advanced Engine]] and [[MegaGlest]] forks, but how to start games remains t ===Glest / MegaGlest===
    2 KB (240 words) - 07:34, 18 March 2017
  • ...d a fan site, and thus appear on this page, the site must be about generic Glest itself, not just a site for someone's mod. Such as site (such as the Nihili ...est Team (though several members have edited it before), but rather by the Glest community, its dedicated fans.
    4 KB (657 words) - 23:17, 3 February 2018
  • ...continue and have added lots of features, factions and maps since then. [[Glest Advanced Engine]] is especially known for offering a richer single player e ==Glest Board==
    3 KB (450 words) - 05:56, 19 June 2016
  • ...ands by, as well as it is the only modelling studio that can do everything Glest needs for its [[G3D]] modelling format that has an exporter. Blender may be ...n the models, such as particles, and thus only features that have a use in Glest are listed below. This is not an exhaustive list.
    2 KB (336 words) - 20:15, 27 May 2017
  • ...st supports LAN/Internet multiplayer, up to 4 players. [[MegaGlest]] and [[Glest Advanced Engine]] support up to 8 players. MegaGlest also has a basic maste * The connections have to be setup manually in Vanilla Glest.
    3 KB (451 words) - 07:46, 18 March 2017
  • ...t can be used on any of Glest's engines, including [[MegaGlest]] and the [[Glest Advanced Engine]]. Maps in the GBM format are created in the [[Maps/Editing
    1 KB (166 words) - 16:34, 12 June 2013
  • ...t can be used on any of Glest's engines, including [[MegaGlest]] and the [[Glest Advanced Engine]]. compatible for all versions of Glest still can be (via the GBM format).
    2 KB (280 words) - 14:59, 11 October 2019
  • ...w [[MegaGlest]], is still in active development, and have already expanded Glest with new features such as a master-server on MegaGlest . Because of this, s
    869 bytes (133 words) - 14:48, 11 October 2019
  • ===Glest Tool Pack=== ...ned, as it does not work on the current version of GAE and the majority of Glest modders use the free alternative [http://blender.org Blender] instead.
    5 KB (891 words) - 14:56, 18 May 2021
  • |Creator = [[Glest team]] }}'''Tech''' is a [[faction]] made by the Glest Team with some improvements by Titus Tscharntke and Tucho Fernández Calo.
    2 KB (273 words) - 07:00, 7 June 2021
  • |[http://glest.org/glest_board/index.php?action=profile;u=1463 Titi] |[http://glest.org/glest_board/index.php?action=profile;u=5758 -Archmage-]
    6 KB (896 words) - 01:46, 16 February 2018
  • |Creator = The Glest Team |Link = http://glest.org/
    3 KB (524 words) - 06:09, 16 March 2017
  • :{{for|the [[GAE|Glest Advanced Engine]] command|GAE/Guard}} ...'Guard''', formerly known as '''Heavy Swordman''' in some previous vanilla Glest versions, is a unit from the [[Megapack|Megapack's]]/[[Magitech|Magitech's]
    1 KB (137 words) - 14:29, 24 May 2021
  • *The wiki is in the process of converting from the [[Glest]] wiki to the [[MegaGlest]] wiki. Please help shift the site's focus toward
    1 KB (126 words) - 22:01, 19 June 2016
  • First of all you should consider that Glest's developed has stopped in april 2009. There are two projects which continu [[Glest|Glest's]] source is divided into 2 parts:
    7 KB (1,181 words) - 08:37, 15 March 2017
  • ...ting system works the same, it's necessary to use different methods to get Glest for your operating system. There is a patch to port Glest V2.0.0 to FreeBSD on the [http://www.freebsd.org/cgi/query-pr.cgi?pr=95608
    1 KB (185 words) - 08:50, 15 March 2017
  • *[[Modifying Glest]]
    543 bytes (71 words) - 12:43, 8 October 2019
  • ...ey are one of the most popular and have the biggest impact on the [[forums|Glest Community]]. ...ol used to create G3D models is [[Blender]], which the majority of [[forum|Glest modders]] use, and is the easiest to find support for if you encounter a pr
    5 KB (782 words) - 00:37, 19 March 2017
  • |Creator = [[Glest team]] }}'''Magic''' is a [[faction]] in the [[MegaPack]] [[techtree]] made by the [[Glest Team]], with some modifications by Titus Tscharntke. Magic features a large
    3 KB (452 words) - 13:19, 8 June 2021
  • Glest is highly configuratable, and for those not interested in modding the engin ...e. Additional language files may be downloaded from the [http://glest.org/ Glest Homepage].
    5 KB (866 words) - 07:10, 18 March 2017
  • ...ied Engine is an experimental version of the Glest Advanced Engine fork of Glest.
    3 KB (473 words) - 23:53, 13 May 2012
  • ...page is just for the shared commands between all three engines, regular [[Glest]], [[GAE]], and [[MegaGlest]]. ...Lua commands available for Glest. For an explanation of how to use Lua in Glest, please see the [[Lua]] page.
    4 KB (701 words) - 07:44, 19 June 2016
  • |Battle Glest ...designed as a scenario and scripted in Lua. It uses many models from other Glest - mods but it adds a totally different gameplay.
    4 KB (705 words) - 09:22, 14 March 2017
  • ...cause it is a proprietary format and that clashes with the free beliefs of Glest. ...ap) file. All mgm files are placed in the <tt>maps</tt> folder. ( original glest gbm files work too, but are deprecated )
    4 KB (730 words) - 00:21, 14 September 2023
  • ...nd [[Glest Advanced Engine]] forks. These two forks expand further on what Glest had, and add new features, making them the most common choice of developmen ==Glest Advanced Engine ( discontinued )==
    22 KB (2,713 words) - 03:11, 12 November 2019
  • *[[Glest]] [[Category:Glest]]
    2 KB (342 words) - 07:40, 18 March 2017
  • |Box title = [http://sourceforge.net/projects/glestae/ Glest Advanced Engine] |Row 1 info = [http://glest.org/glest_board/index.php?topic=6283.0 0.3.2] <small>(12 December 2010; {{H
    4 KB (643 words) - 08:09, 15 March 2017
  • ! style="width: 25%;" |[[Glest]] ! style="width: 25%;" |[[Glest]]
    26 KB (3,128 words) - 22:37, 5 January 2012
  • |Faction name = [http://glest.org/glest_board/index.php?topic=4402.msg26395#msg26395 Dark Magic] ...8. The faction is intended to be an addition to [[Magitech]], the official Glest tech tree. The factions Tech and Magic are already included in the official
    9 KB (1,507 words) - 01:27, 19 June 2018
  • ...goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many [[MG/Featur
    3 KB (439 words) - 00:07, 7 January 2021
  • ...imple and fast scripting language which has many pre-defined functions for Glest scenarios. For example, you can use <tt>createUnit('unit_name', 0, startLoc
    1 KB (169 words) - 02:34, 10 October 2019
  • Glest and its forks currently are restricted to the [[G3D]] modeling format. Curr ...ed, then open the file menu of the info window, choose export, and select "Glest 3D File (g3d)". Choose a file location and all objects will be exported to
    5 KB (828 words) - 23:00, 24 April 2018
  • The '''Horseman''', formerly known as '''Rider''' in some previous vanilla Glest versions, is a unit from the [[Megapack|Megapack's]]/[[Magitech|Magitech's]
    1 KB (173 words) - 07:09, 7 June 2021
  • [[MegaGlest]] is strongly recommended as Vanilla [[Glest]] or [[GAE]] might not run it correctly. '''By Manric:''' This is an unconventional faction. While the purpose of Glest is to set up a fight between two or more armies, this faction seems to have
    4 KB (703 words) - 20:43, 19 June 2016

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