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  • ...The MegaGlest Team. CC-BY-SA: Some rights reserved.<br />[[Glest:Policies|Glest Wiki Policies]]</div>
    1 KB (119 words) - 12:06, 11 February 2014
  • ...The MegaGlest Team. CC-BY-SA: Some rights reserved.<br />[[Glest:Policies|Glest Wiki Policies]]</div>
    1 KB (120 words) - 06:10, 7 January 2022
  • [[Glest]] is no longer in development, having been overtaken by the [[GAE|Glest Advanced Engine]] and [[MegaGlest]] forks, but how to start games remains t ===Glest / MegaGlest===
    2 KB (240 words) - 07:34, 18 March 2017
  • ...d a fan site, and thus appear on this page, the site must be about generic Glest itself, not just a site for someone's mod. Such as site (such as the Nihili ...est Team (though several members have edited it before), but rather by the Glest community, its dedicated fans.
    4 KB (657 words) - 23:17, 3 February 2018
  • ...continue and have added lots of features, factions and maps since then. [[Glest Advanced Engine]] is especially known for offering a richer single player e ==Glest Board==
    3 KB (450 words) - 05:56, 19 June 2016
  • ...ands by, as well as it is the only modelling studio that can do everything Glest needs for its [[G3D]] modelling format that has an exporter. Blender may be ...n the models, such as particles, and thus only features that have a use in Glest are listed below. This is not an exhaustive list.
    2 KB (336 words) - 20:15, 27 May 2017
  • ...st supports LAN/Internet multiplayer, up to 4 players. [[MegaGlest]] and [[Glest Advanced Engine]] support up to 8 players. MegaGlest also has a basic maste * The connections have to be setup manually in Vanilla Glest.
    3 KB (451 words) - 07:46, 18 March 2017
  • ...t can be used on any of Glest's engines, including [[MegaGlest]] and the [[Glest Advanced Engine]]. Maps in the GBM format are created in the [[Maps/Editing
    1 KB (166 words) - 16:34, 12 June 2013
  • ...t can be used on any of Glest's engines, including [[MegaGlest]] and the [[Glest Advanced Engine]]. compatible for all versions of Glest still can be (via the GBM format).
    2 KB (280 words) - 14:59, 11 October 2019
  • ...w [[MegaGlest]], is still in active development, and have already expanded Glest with new features such as a master-server on MegaGlest . Because of this, s
    869 bytes (133 words) - 14:48, 11 October 2019
  • ===Glest Tool Pack=== ...ned, as it does not work on the current version of GAE and the majority of Glest modders use the free alternative [http://blender.org Blender] instead.
    5 KB (891 words) - 14:56, 18 May 2021
  • |Creator = [[Glest team]] }}'''Tech''' is a [[faction]] made by the Glest Team with some improvements by Titus Tscharntke and Tucho Fernández Calo.
    2 KB (273 words) - 07:00, 7 June 2021
  • |[http://glest.org/glest_board/index.php?action=profile;u=1463 Titi] |[http://glest.org/glest_board/index.php?action=profile;u=5758 -Archmage-]
    6 KB (896 words) - 01:46, 16 February 2018
  • |Creator = The Glest Team |Link = http://glest.org/
    3 KB (524 words) - 06:09, 16 March 2017
  • :{{for|the [[GAE|Glest Advanced Engine]] command|GAE/Guard}} ...'Guard''', formerly known as '''Heavy Swordman''' in some previous vanilla Glest versions, is a unit from the [[Megapack|Megapack's]]/[[Magitech|Magitech's]
    1 KB (137 words) - 14:29, 24 May 2021
  • *The wiki is in the process of converting from the [[Glest]] wiki to the [[MegaGlest]] wiki. Please help shift the site's focus toward
    1 KB (126 words) - 22:01, 19 June 2016
  • First of all you should consider that Glest's developed has stopped in april 2009. There are two projects which continu [[Glest|Glest's]] source is divided into 2 parts:
    7 KB (1,181 words) - 08:37, 15 March 2017
  • ...ting system works the same, it's necessary to use different methods to get Glest for your operating system. There is a patch to port Glest V2.0.0 to FreeBSD on the [http://www.freebsd.org/cgi/query-pr.cgi?pr=95608
    1 KB (185 words) - 08:50, 15 March 2017
  • *[[Modifying Glest]]
    543 bytes (71 words) - 12:43, 8 October 2019
  • ...ey are one of the most popular and have the biggest impact on the [[forums|Glest Community]]. ...ol used to create G3D models is [[Blender]], which the majority of [[forum|Glest modders]] use, and is the easiest to find support for if you encounter a pr
    5 KB (782 words) - 00:37, 19 March 2017
  • |Creator = [[Glest team]] }}'''Magic''' is a [[faction]] in the [[MegaPack]] [[techtree]] made by the [[Glest Team]], with some modifications by Titus Tscharntke. Magic features a large
    3 KB (452 words) - 13:19, 8 June 2021
  • Glest is highly configuratable, and for those not interested in modding the engin ...e. Additional language files may be downloaded from the [http://glest.org/ Glest Homepage].
    5 KB (866 words) - 07:10, 18 March 2017
  • ...ied Engine is an experimental version of the Glest Advanced Engine fork of Glest.
    3 KB (473 words) - 23:53, 13 May 2012
  • ...page is just for the shared commands between all three engines, regular [[Glest]], [[GAE]], and [[MegaGlest]]. ...Lua commands available for Glest. For an explanation of how to use Lua in Glest, please see the [[Lua]] page.
    4 KB (701 words) - 07:44, 19 June 2016
  • |Battle Glest ...designed as a scenario and scripted in Lua. It uses many models from other Glest - mods but it adds a totally different gameplay.
    4 KB (705 words) - 09:22, 14 March 2017
  • ...cause it is a proprietary format and that clashes with the free beliefs of Glest. ...ap) file. All mgm files are placed in the <tt>maps</tt> folder. ( original glest gbm files work too, but are deprecated )
    4 KB (730 words) - 00:21, 14 September 2023
  • ...nd [[Glest Advanced Engine]] forks. These two forks expand further on what Glest had, and add new features, making them the most common choice of developmen ==Glest Advanced Engine ( discontinued )==
    22 KB (2,713 words) - 03:11, 12 November 2019
  • *[[Glest]] [[Category:Glest]]
    2 KB (342 words) - 07:40, 18 March 2017
  • |Box title = [http://sourceforge.net/projects/glestae/ Glest Advanced Engine] |Row 1 info = [http://glest.org/glest_board/index.php?topic=6283.0 0.3.2] <small>(12 December 2010; {{H
    4 KB (643 words) - 08:09, 15 March 2017
  • ! style="width: 25%;" |[[Glest]] ! style="width: 25%;" |[[Glest]]
    26 KB (3,128 words) - 22:37, 5 January 2012
  • |Faction name = [http://glest.org/glest_board/index.php?topic=4402.msg26395#msg26395 Dark Magic] ...8. The faction is intended to be an addition to [[Magitech]], the official Glest tech tree. The factions Tech and Magic are already included in the official
    9 KB (1,507 words) - 01:27, 19 June 2018
  • ...goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many [[MG/Featur
    3 KB (439 words) - 00:07, 7 January 2021
  • ...imple and fast scripting language which has many pre-defined functions for Glest scenarios. For example, you can use <tt>createUnit('unit_name', 0, startLoc
    1 KB (169 words) - 02:34, 10 October 2019
  • Glest and its forks currently are restricted to the [[G3D]] modeling format. Curr ...ed, then open the file menu of the info window, choose export, and select "Glest 3D File (g3d)". Choose a file location and all objects will be exported to
    5 KB (828 words) - 23:00, 24 April 2018
  • The '''Horseman''', formerly known as '''Rider''' in some previous vanilla Glest versions, is a unit from the [[Megapack|Megapack's]]/[[Magitech|Magitech's]
    1 KB (173 words) - 07:09, 7 June 2021
  • [[MegaGlest]] is strongly recommended as Vanilla [[Glest]] or [[GAE]] might not run it correctly. '''By Manric:''' This is an unconventional faction. While the purpose of Glest is to set up a fight between two or more armies, this faction seems to have
    4 KB (703 words) - 20:43, 19 June 2016
  • ...ult from them. The techtree XML is the same among all [[Engines|forks]] of Glest.
    2 KB (324 words) - 02:55, 10 October 2019
  • ...center of the unit to where the center of the particle system will be, in Glest units.<br> The direction for particles to move in, in Glest units. Y, for example, would be straight up, while X and Z would be the gro
    8 KB (1,186 words) - 00:57, 11 October 2019
  • In the pre-[[MegaGlest]] era, Glest required the use of an IP address in order to perform a multiplayer game. T
    2 KB (310 words) - 21:48, 31 May 2021
  • Glest has a simple gravity system which can also cause particles to sink downward ...center of the unit to where the center of the particle system will be, in Glest units.<br>
    6 KB (919 words) - 01:43, 11 October 2019
  • Tech is an medieval faction created by the [[Glest Team]], focused on simple gameplay with moderate cost units, and is strong Also a creation of the Glest Team, the Magic faction is based towards fantasy mages and focuses more on
    5 KB (782 words) - 04:05, 19 June 2016
  • ...v/dsp: device or resource busy". It's best to suspend ARts before starting glest, by running MegaGlest like this: "artsshell suspend && MegaGlest".
    4 KB (726 words) - 07:17, 15 March 2017
  • ...mera for each menu. Positions are where the camera is located in space (in Glest tile units, where one tile is about the same as one tile in [[Blender]], ce IntroText1=Based on award-winning classic Glest
    7 KB (943 words) - 00:56, 11 October 2019
  • [[GAE]], like all versions of [[Engines|Glest]], uses an INI file to control its settings. *[[INI|Glest's INI]]
    8 KB (1,230 words) - 03:49, 4 January 2016
  • *It is unknown why the developers of the original ''Glest'' misspelled "Swordsman" correctly.
    2 KB (295 words) - 06:44, 16 March 2017
  • *[[Engines|Comparison of Glest forks]]
    2 KB (252 words) - 06:17, 19 June 2016
  • |Box title = [http://glest.org Glest] |Row 1 info = [http://glest.org/glest_board/index.php?topic=4252.0 3.22 (Final)] <small>(2 April 2009;
    14 KB (2,403 words) - 08:08, 15 March 2017
  • ...ach tile is 2 x 2 cells. So a 128 x 128 map is measured in tiles. However, glest uses CELLS instead of tiles for lua positions, so that means a 128 x 128 ma For Lua commands shared by all engines, including regular Glest, please see [[Lua/Commands]]. For [[MegaGlest]], see [[MG/Lua]]. For GAE, s
    8 KB (1,451 words) - 05:35, 19 June 2016
  • This is the width of the unit in Glest cells. Note that all units take up a perfect square of cells, so size 2 mea The distance a unit can see, as a radius in glest units. Units cannot attack others outside of their sight, and [[fog of war]
    13 KB (2,136 words) - 01:03, 11 October 2019
  • ...tary prowess to conquer the lands of Tech and Magic, the inferior races of Glest. OR....at least that's what General Galerius told me. Speaking of Galerius,
    3 KB (379 words) - 07:10, 7 June 2021
  • ...orin Tribes]]. For more information and an alpha download, see the [http://glest.org/glest_board/index.php?topic=6027.0 forum page]. *Full independence from other Glest mods (no shared media).
    7 KB (1,084 words) - 14:55, 24 December 2011
  • |A tool for editing *.gbm (Glest) and *.mgm (MegaGlest) map files
    4 KB (577 words) - 05:51, 23 June 2014
  • ...uage, files to define gameplay parameters and store information needed for Glest. These XMLs can hold everything from a unit's HP to the camera positions in
    4 KB (541 words) - 01:21, 11 October 2019
  • [[Glest]] is fully modable, though when players refer to a [[mod]], they generally |[http://glest.org/glest_board/index.php?action=profile;u=5789 Fluffy203]
    17 KB (2,227 words) - 16:10, 23 March 2021
  • Glest has a simple gravity system which can also cause particles to sink downward
    4 KB (645 words) - 01:40, 11 October 2019
  • *Open a terminal and <tt>cd</tt> to the root folder of your Mega-Glest folder.
    4 KB (717 words) - 01:28, 13 December 2019
  • ...as 3 separate versions with each fork, [[Glest]], [[MegaGlest]], and the [[Glest Advanced Engine]], each with its own strengths and weaknesses.
    11 KB (1,844 words) - 22:06, 4 November 2020
  • ...ese are not official drivers, and are not guaranteed to work, nor does the Glest Wiki accept liability for problems that may occur. ...bing the MegaGlest configuration files]]. Do '''not''' edit a file named ''glest.ini'' instead, this is a different file which works differently.
    36 KB (5,923 words) - 03:02, 12 November 2019
  • ...will make up the surface of that cell. When multiple textures are listed, Glest will choose one based on its prob attribute, which is the percentage probab
    7 KB (1,182 words) - 20:53, 17 January 2021
  • Glest is an RTS, or a Real Time Strategy game. Thus, the use of strategy is somet
    7 KB (1,155 words) - 13:01, 10 January 2017
  • |Creator = [http://glest.org/glest_board/index.php?action=profile;u=12450 Hagekura] The Japanese faction was well received by the [[Glest Board|Glest community]], praised largely for its large techtree, uniqueness, and good q
    24 KB (3,432 words) - 02:15, 29 January 2024
  • ...cenarios to expand and do things not normally possible in regular games of Glest. This page lists all the Lua commands available in MegaGlest. For informati '''radius''' - the radius, in Glest tiles, of the circle.<br />
    28 KB (4,048 words) - 14:24, 9 February 2021
  • ...to download and run it separately from [[MegaGlest]] but it uses the [[GAE|Glest engine]]. Annex takes place during the Crystal War, a chaotic war that span
    11 KB (1,867 words) - 05:16, 19 June 2016
  • You'll want 32 archers (assuming original Glest this is 2 groups), around half that of battle machines, 1-4 workers, and 4 This scenario is one of the toughest of the classic Glest ones and should be considered highly difficult. Many of the so-called 'Insa
    41 KB (7,587 words) - 04:32, 19 June 2016